https://bugs.kde.org/show_bug.cgi?id=371404

Wegwerf <wegwerf-1-...@gmx.de> changed:

           What    |Removed                     |Added
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                 CC|                            |wegwerf-1-...@gmx.de

--- Comment #3 from Wegwerf <wegwerf-1-...@gmx.de> ---
Do you use 5 PNGs simultaneously in the timeline, that is, do you have regions
in your timeline where you compose 5 or more PNGs/images simultaneously? If
this is the case, then this may be the image cache problem that was found and
fixed in MLT recently.

Please note that a playback of less than 25fps is not considered a bug and I
will close this report if this is your sole gripe. If you experience severe
performance degradation below 1fps when compositing many images simultaneously,
then please report back, and try one of these options:

1. see our G+ post here:
https://plus.google.com/103555172011502893674/posts/aKmhtaYAF6n

2. update MLT to most recent git master. If you don't know how to do this, then
please go with option 1.

Please report back your results. Also, I'm asking you to take more time to file
useful and concise bug reports. This bug report is hardly useful to reproduce
and fix your issue. I'm totally unclear as to what you problem is and I can
only make an educated guess on the basis of the number of images you compose.
We also take time to help, so we can expect bug reporters to take their time in
order to prepare useful reports.

Thank you for your cooperation.

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