https://bugs.kde.org/show_bug.cgi?id=521834

Bernd <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |[email protected]
             Status|REPORTED                    |ASSIGNED
     Ever confirmed|0                           |1

--- Comment #1 from Bernd <[email protected]> ---
This is a known issue and already being worked on.

The timer parameters for start, duration, and offset only accept values in the
format hh:mm:ss:ff (where ff is the frame number) whereas the underlying filter
expects hh:mm:ss:sss (where sss is thousands of a second).

That means that only projects with 60 fps can correctly display the timer
value.

Keep in mind that even once the timer effect UI is changed to correctly specify
values for start, duration, and offset, depending on the fps setting for the
project and the parameter values of the effect, the timer value may still not
be displayed correctly.

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