https://bugs.kde.org/show_bug.cgi?id=522163

Christoph Cullmann <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |CONFIRMED
                 CC|                            |[email protected]
     Ever confirmed|0                           |1

--- Comment #3 from Christoph Cullmann <[email protected]> ---
If I don't misread the code we try to paint at some integer coordinate with a 2
pixel width, but, yes, that is pre-scaling, that means that can end up at 'bad'
positions and the such non-integer sizes.

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