https://bugs.kde.org/show_bug.cgi?id=376115
--- Comment #4 from Grief <iamgr...@gmail.com> --- I have a workaround! TL;DR: do `export SVGA_VGPU10=0` anywhere so it would be applied to all 3D apps. reference: https://bugs.launchpad.net/stellarium/+bug/1577494 here (https://github.com/ros-simulation/gazebo_ros_pkgs/issues/457) man says that this in probably the issue in app itself, not it vmware, but this is doubtable also here (https://www.mesa3d.org/vmware-guest.html) page says that the variable from above "may be useful to work around application bugs (such as incorrect use of the OpenGL 3.x core profile).", so it might be the reason -- You are receiving this mail because: You are watching all bug changes.