https://bugs.kde.org/show_bug.cgi?id=344326
--- Comment #149 from Elvis Angelaccio <elvis.angelac...@kde.org> --- (In reply to Martin Gräßlin from comment #145) > To bring some constructive comments into it: > > This issue is easy to fix for any C++ developer with an NVIDIA card. There > is no special knowledge about KWin or OpenGL needed. Thanks, I have a nvidia card and I want to get this fixed. > > It tells you what to do. Basically extend the method initRenderingContext in > glxbackend.cpp with the new attributes specified in this spec. The code > already there shows you what to do. You mean something like https://paste.kde.org/p1mrbm9d6 ? It seems initRenderingContext() is called only once, not after switching VT (so the patch above doesn't fix it). -- You are receiving this mail because: You are watching all bug changes.