https://bugs.kde.org/show_bug.cgi?id=344326

--- Comment #149 from Elvis Angelaccio <elvis.angelac...@kde.org> ---
(In reply to Martin Gräßlin from comment #145)
> To bring some constructive comments into it:
> 
> This issue is easy to fix for any C++ developer with an NVIDIA card. There
> is no special knowledge about KWin or OpenGL needed.

Thanks, I have a nvidia card and I want to get this fixed.

> 
> It tells you what to do. Basically extend the method initRenderingContext in
> glxbackend.cpp with the new attributes specified in this spec. The code
> already there shows you what to do.

You mean something like https://paste.kde.org/p1mrbm9d6 ? It seems
initRenderingContext() is called only once, not after switching VT (so the
patch above doesn't fix it).

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