https://bugs.kde.org/show_bug.cgi?id=358646

--- Comment #7 from Martin Gräßlin <mgraess...@kde.org> ---
Now I'm able to further specify what are the problematic areas. With triple
buffer disabled I get rendering issues if in GlxBackend::present() the
fullscreen path is taken, and it renders correctly if the
m_haveMESACopySubBuffer is taken.

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