https://bugs.kde.org/show_bug.cgi?id=358947

            Bug ID: 358947
           Summary: Git Master 2016-02-03 - > 1 Concurrent processing
                    thread causes issues.
           Product: kdenlive
           Version: unspecified
          Platform: Archlinux Packages
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: NOR
         Component: Video Display & Export
          Assignee: j...@kdenlive.org
          Reporter: evert.vors...@yandex.com

A while ago I asked about the possibility of having multiple processing
threads. 
Actually using more than one processing thread is causing all sorts of issues,
though, as the filter stack seems to be handled in a weird way. 

It would appear that each of the filters is assigned to a CPU, and spits frames
out as fast as it can. This causes mayor effects on the video, as the filter
stack is applied out of order. Sometimes some of the filters are not applied to
the frames at all. 

It may be possible to fix this by assigning a CPU to each frame, and let the
filters be applied in the correct order on a frame by frame basis. 
With an increase in CPU "threads" more frames can be read at the same time. 

The output frames can then be stitched back together in a video for rendering,
at least. 
Maybe multiple threads should be disabled for the preview window, as each
filter is passed into another filter, and thus cannot be sped up by assigning
more CPU.

Reproducible: Always

Steps to Reproduce:
1. Set up kdenlive to use multiple processing threads
2. make a project with complicated filter/effect stacks
3. Render

Actual Results:  
Rendered video is randomly weird, as if some of the filters did not apply, or
were applied in the wrong order. 

Expected Results:  
Output video to look exactly like video that was rendered with 1 processing
thread.

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