https://bugs.kde.org/show_bug.cgi?id=384005
--- Comment #11 from Martin Flöser <mgraess...@kde.org> --- I got some information from NVIDIA: the root problem is our seccomp filter which disallows write access. This results in NVIDIA not being able to open required files for writing in the /dev/ directory and that is the root cause for the crash. We were aware that disallowing write might cause problems and have a "hack" there to first open an OpenGL context in the hope that this triggers everything the driver needs. This seems to have been overly optimistic (it worked when we tested it). I'm currently working on a bug fix which can detect NVIDIA and disable the too restrictive seccomp rules. This of course means the sandbox is not fully functional any more on NVIDIA. -- You are receiving this mail because: You are watching all bug changes.