https://bugs.kde.org/show_bug.cgi?id=384005

--- Comment #11 from Martin Flöser <mgraess...@kde.org> ---
I got some information from NVIDIA: the root problem is our seccomp filter
which disallows write access. This results in NVIDIA not being able to open
required files for writing in the /dev/ directory and that is the root cause
for the crash.

We were aware that disallowing write might cause problems and have a "hack"
there to first open an OpenGL context in the hope that this triggers everything
the driver needs. This seems to have been overly optimistic (it worked when we
tested it).

I'm currently working on a bug fix which can detect NVIDIA and disable the too
restrictive seccomp rules. This of course means the sandbox is not fully
functional any more on NVIDIA.

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