https://bugs.kde.org/show_bug.cgi?id=364766

--- Comment #5 from David Edmundson <k...@davidedmundson.co.uk> ---
Created attachment 107684
  --> https://bugs.kde.org/attachment.cgi?id=107684&action=edit
QtBase NV Reset patch

This patch against QtBase adds robustness support, implements
GLX_NV_robustness_video_memory_purge, and resets the GLContext on failure.

In terms of actually doing a reset, I'm simply running a render loop once with
the GLContext marked as invalid; which is what the angle and windows backend
are doing. It doesn't seem like enough, but with my nvidia card in, it does
seem to work.

Note, EGL is not implemented.

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