https://bugs.kde.org/show_bug.cgi?id=388237

--- Comment #7 from reptilli...@live.com ---
(In reply to Storm Engineer from comment #6)
> Makes sense that the brush shouldn't "remove paint" from where there already
> is some. Right now it treats opacity as the same as color and mixes it, it
> should only mix the color.

I don't think the smudge engine should be rewritten to support this task
(There's a lot of people where smudging alpha information is actually
beneficial for them), but it would be nice to add an additional option where
instead of keeping alpha information intact, it should increase opacity, and
emulate actual real-world material.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to