https://bugs.kde.org/show_bug.cgi?id=398537

            Bug ID: 398537
           Summary: Canvas has no gpu acceleration (?) Black screen on
                    rotation, extremely slow
           Product: krita
           Version: unspecified
          Platform: Other
                OS: MS Windows
            Status: UNCONFIRMED
          Severity: grave
          Priority: NOR
         Component: OpenGL Canvas
          Assignee: krita-bugs-n...@kde.org
          Reporter: twigge...@gmail.com
  Target Milestone: ---

I don't know if this is tied to Krita, but it seems that Krita is not getting
GPU acceleration anymore. E.g. Before i could pan / zoom / rotate without any
sort of lag, but now its really laggy & my canvas turns black often which it
never did before. I tried using Krita 3 - 4.1.1 and the issue persists ( Gpu
utilization isn't going above 2 % which led me to belive that the GPU
acceleration is turned of). Games work fine both in DX11 and OpenGL. I tried
using both settings in Krita for OpenGL & DX11 with a system restart and my
canvas still stayed black after i try to rotate. I tried both win 7 and win 10
still same issue. 

I am currently using win 10 64x with a ryzen 1800x, 16gb RAm, the latest mobo
bios and a 970 strix with driver version 399.07 and a wacom cintiq 13hd 6.15
drivers since the newer ones dont seem to work at all.

I hope i gave enough information to be helpful :)

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