https://bugs.kde.org/show_bug.cgi?id=395209
--- Comment #3 from Eoin O'Neill <eoinoneill1...@gmail.com> --- So I've investigated this bug pretty thoroughly now and I think I have a general idea of how/why this happens. Basically, it seems as though all brush instances in multihand mode seem to use the same starting position on canvas. This means that if you start in the dead-center of the mirror planes, for instance, you will get perfectly symmetrical results. However, if you start away from the mirror planes, it will create differ between brush instances and therefore produce different results. -- You are receiving this mail because: You are watching all bug changes.