https://bugs.kde.org/show_bug.cgi?id=400135

--- Comment #6 from Martin Flöser <mgraess...@kde.org> ---
(In reply to Andres Betts from comment #5)
> Maybe that is something that can be addressed. What is the logic behind the
> delay in activation/deactivation?

Without, a fast movement wuld make it activate/deactivate several times and it
becomes almost impossible to trigger the edge.

Please don't question everything we did. These are things we worked 10 years
ago  to make them work well.

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