https://bugs.kde.org/show_bug.cgi?id=405422
Bug ID: 405422 Summary: ksudoku live-git (commit 09814312d) small-game generation fails with "Unable to generate a puzzle of the chosen variant" Product: ksudoku Version: unspecified Platform: Gentoo Packages OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: general Assignee: iandw...@gmail.com Reporter: 1i5t5.dun...@cox.net CC: kde-games-b...@kde.org Target Milestone: --- This just started happening a few days ago. I like a quick 6x6 game so that's my normal default, but games smaller than standard 9x9 seem to fail with "Unable to generate a puzzle of the chosen variant", now. However, given that ksudoku has had only a single GIT_SILENT commit since Jan 11, and it worked well after Jan 11, I suspect the trigger to be an update of some dependency. So what might trigger the above error on particularly smaller games? (Note that I'm running live-git of nearly everything kde related, including all frameworks and plasma packages, so if it's a kde-related dep it's likely live-git, while other deps are reasonably recent, being gentoo/~amd64, aka testing. For toolchain, glibc-2.28-r5 updated on Mar 10, I /think/ after the problem already appeared, and gcc-3.3.0 updated on Feb 24, I believe before the problem altho I wouldn't have rebuilt kde packages until they had a commit, and qt-5.12.1 on Feb 14 as parts of live-git plasma require qt-5.12 now...) Also, out-of-routine I recently tried a big 25x25 which took me a couple of days to solve (BTW, the timer apparently wrapped at some point as it said only a few hours, but that'd be a different bug I've not actually filed yet, is it known or should I file a bug on it). AFAIK the 6x6 games were working before that, and broken very soon after, but I tried deleting (well, renaming) the ksudokurc file and it didn't solve the problem, so if it's corrupted state it must be elsewhere. -- You are receiving this mail because: You are watching all bug changes.