https://bugs.kde.org/show_bug.cgi?id=390642
--- Comment #48 from Ahmad <xwiza...@gmail.com> --- @vanyossi I just tested the build with and without OpenGL Acceleration and it works perfectly. It also hasn't broken the UI (where it went all white with my patch). The only thing I did notice is that the brush cursor is very light against a white canvas when OpenGL Acceleration is enabled but the main problem with the cursor getting stuck and the tool not working is fixed. -- You are receiving this mail because: You are watching all bug changes.