https://bugs.kde.org/show_bug.cgi?id=412428
Bug ID: 412428 Summary: Automatic "Allow Applications to Block Compositing" seems to not be working Product: kwin Version: 5.16.90 Platform: Other OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: general Assignee: kwin-bugs-n...@kde.org Reporter: jchevar...@gmail.com Target Milestone: --- I noticed after upgrading to 5.16.90 that automatic suspension of compositing doesn't appear to be working for me anymore. I was going back to some more freesync testing, and noticed it wasn't turning on in any game. This included native games (Talos, SS3, etc), Feral Ports, and Proton games. I know at least the native/Feral games used to send the flag to turn it off automatically, which I thought was actually done at the SDL level. I have the settings "Allow Applications to Block Compositing" ticked off in System Settings. I am not sure when this actually broke (or if it is supposed to still work). Steps to reproduce: 1. Open Steam 2. Launch any game in full screen 3. Notice that compositing isn't disabled (and things like Freesync are blocked) Reproducible: Always for me. Work around: 1) Press "shift" + "alt" + "f12" 2) Compositor turns off, things like Freesync immediately start working. Operating System: Arch Linux (kde-unstable enabled, testing disabled) KDE Plasma Version: 5.16.90 KDE Frameworks Version: 5.62.0 Qt Version: 5.13.1 Kernel Version: 5.3.1-arch1-1-ARCH OS Type: 64-bit Processors: 16 × AMD Ryzen 7 3700X 8-Core Processor Memory: 15.6 GiB of RAM GPU: NVIDIA GTX 1070 Driver: 435.21 -- You are receiving this mail because: You are watching all bug changes.