https://bugs.kde.org/show_bug.cgi?id=412560
Boudewijn Rempt <b...@valdyas.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Empty tiles take |Empty tiles take memory |memory/Running out of | |memory with 0 bytes swapped | |out | Severity|crash |normal --- Comment #12 from Boudewijn Rempt <b...@valdyas.org> --- I'm going to assume that was an AMD with the AMD random generator bug. So only the problem remains that we create gobs of tiles in memory that are completely empty in our projection composition code. Maybe we should have a garbage collector for those tiles... -- You are receiving this mail because: You are watching all bug changes.