https://bugs.kde.org/show_bug.cgi?id=399499
--- Comment #46 from Mateus N. Coelho <mateus.naza...@yahoo.com.br> --- (In reply to David Edmundson from comment #37) > Can someone who can reproduce this run > > > QT_LOGGING_RULES="kwin_scene_opengl.debug=true;libkwinglutils.debug=true'" > kwin_x11 --replace > > from a terminal trigger a crash and then paste the whole output here please. qt.core.logging: Ignoring malformed logging rule: 'libkwinglutils.debug=true'' Module 'org.kde.kwin.decoration' does not contain a module identifier directive - it cannot be protected from external registrations. kwin_scene_opengl: Initializing OpenGL compositing OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce MX130/PCIe/SSE2 OpenGL version string: 4.6.0 NVIDIA 430.26 OpenGL shading language version string: 4.60 NVIDIA Driver: NVIDIA Driver version: 430.26 GPU class: Unknown OpenGL version: 4.6 GLSL version: 4.60 X server version: 1.20.4 Linux kernel version: 5.0 Requires strict binding: no GLSL shaders: yes Texture NPOT support: yes Virtual Machine: no kwin_scene_opengl: 0x0: OpenGL debug output initialized kwin_scene_opengl: Initializing fences for synchronization with the X command stream kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast). kwin_scene_opengl: OpenGL 2 compositing successfully initialized kf5.kcoreaddons.desktopparser: Property type "Url" is not a known QVariant type. Found while parsing property definition for "X-KWin-Video-Url" in "/usr/share/kservicetypes5/kwineffect.desktop" kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 2 (bound to GL_ELEMENT_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20084: Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex shader in program 1 is being recompiled based on GL state. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. QXcbConnection: XCB error: 3 (BadWindow), sequence: 5797, resource id: 31457300, major code: 18 (ChangeProperty), minor code: 0 kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: Attempting to reset compositing. kwin_scene_opengl: Initializing OpenGL compositing OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce MX130/PCIe/SSE2 OpenGL version string: 4.6.0 NVIDIA 430.26 OpenGL shading language version string: 4.60 NVIDIA Driver: NVIDIA Driver version: 430.26 GPU class: Unknown OpenGL version: 4.6 GLSL version: 4.60 X server version: 1.20.4 Linux kernel version: 5.0 Requires strict binding: no GLSL shaders: yes Texture NPOT support: yes Virtual Machine: no kwin_scene_opengl: 0x0: OpenGL debug output initialized kwin_scene_opengl: Initializing fences for synchronization with the X command stream kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast). kwin_scene_opengl: OpenGL 2 compositing successfully initialized kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 2 (bound to GL_ELEMENT_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. BlurConfig::instance called after the first use - ignoring kwin_scene_opengl: 0x20084: Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex shader in program 1 is being recompiled based on GL state. CoverSwitchConfig::instance called after the first use - ignoring QXcbConnection: XCB error: 3 (BadWindow), sequence: 6880, resource id: 92274692, major code: 18 (ChangeProperty), minor code: 0 DesktopGridConfig::instance called after the first use - ignoring QXcbConnection: XCB error: 3 (BadWindow), sequence: 7098, resource id: 94371844, major code: 18 (ChangeProperty), minor code: 0 QXcbConnection: XCB error: 3 (BadWindow), sequence: 7300, resource id: 96468996, major code: 18 (ChangeProperty), minor code: 0 FlipSwitchConfig::instance called after the first use - ignoring KscreenConfig::instance called after the first use - ignoring PresentWindowsConfig::instance called after the first use - ignoring SheetConfig::instance called after the first use - ignoring SlideConfig::instance called after the first use - ignoring SlidingPopupsConfig::instance called after the first use - ignoring ZoomConfig::instance called after the first use - ignoring kwin_scene_opengl: Attempting to reset compositing. QXcbConnection: XCB error: 3 (BadWindow), sequence: 8319, resource id: 31457313, major code: 18 (ChangeProperty), minor code: 0 kwin_scene_opengl: Initializing OpenGL compositing OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce MX130/PCIe/SSE2 OpenGL version string: 4.6.0 NVIDIA 430.26 OpenGL shading language version string: 4.60 NVIDIA Driver: NVIDIA Driver version: 430.26 GPU class: Unknown OpenGL version: 4.6 GLSL version: 4.60 X server version: 1.20.4 Linux kernel version: 5.0 Requires strict binding: no GLSL shaders: yes Texture NPOT support: yes Virtual Machine: no kwin_scene_opengl: 0x0: OpenGL debug output initialized kwin_scene_opengl: Initializing fences for synchronization with the X command stream kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast). kwin_scene_opengl: OpenGL 2 compositing successfully initialized kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 2 (bound to GL_ELEMENT_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20084: Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex shader in program 1 is being recompiled based on GL state. BlurConfig::instance called after the first use - ignoring CoverSwitchConfig::instance called after the first use - ignoring DesktopGridConfig::instance called after the first use - ignoring FlipSwitchConfig::instance called after the first use - ignoring KscreenConfig::instance called after the first use - ignoring PresentWindowsConfig::instance called after the first use - ignoring SheetConfig::instance called after the first use - ignoring SlideConfig::instance called after the first use - ignoring SlidingPopupsConfig::instance called after the first use - ignoring ZoomConfig::instance called after the first use - ignoring QXcbConnection: XCB error: 3 (BadWindow), sequence: 11511, resource id: 90178286, major code: 3 (GetWindowAttributes), minor code: 0 QXcbConnection: XCB error: 9 (BadDrawable), sequence: 11512, resource id: 90178286, major code: 14 (GetGeometry), minor code: 0 QXcbConnection: XCB error: 3 (BadWindow), sequence: 11515, resource id: 90178286, major code: 3 (GetWindowAttributes), minor code: 0 QXcbConnection: XCB error: 9 (BadDrawable), sequence: 11516, resource id: 90178286, major code: 14 (GetGeometry), minor code: 0 -- You are receiving this mail because: You are watching all bug changes.