https://bugs.kde.org/show_bug.cgi?id=413719

            Bug ID: 413719
           Summary: Please implement Vulkan rendering in KWin
           Product: kwin
           Version: unspecified
          Platform: Other
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: general
          Assignee: kwin-bugs-n...@kde.org
          Reporter: shtetl...@gmail.com
  Target Milestone: ---

Currently KWin is using OpenGL 3.1 for rendering (or 2.0 or Xrender
optionally).

It would be good to implement Vulkan renderer for many reasons. Not only Vulkan
drivers have less bugs and more commonly provide more stable experience, but
from the integration perspective, let's say when someone brings Plasma to a new
hardware platform, it's easier to implement a Vulkan driver for it first, than
OpenGL one which is a ton more work overall even for 3.1. This way, Plasma
could be brought up sooner, due to having easier to create prerequisites.

As an example, consider something like Librem 5 and such. Instead of working on
OpenGL support there, Vulkan could be the first focus (smaller effort) and then
something like Plasma Mobile could have been used there sooner.

Either way, Vulkan is the modern GPU API, so it would be good to have it as an
option for KWin, so I'm opening this to propose it and keep track as well.

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