https://bugs.kde.org/show_bug.cgi?id=417055

--- Comment #12 from Arjen Hiemstra <ahiems...@heimr.nl> ---
The default for the render loop is primarily based on platform. It will check
to see if threaded OpenGL is available and if so, default to the threaded
render loop. See
https://code.qt.io/cgit/qt/qtdeclarative.git/tree/src/quick/scenegraph/qsgrenderloop.cpp#n223

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