https://bugs.kde.org/show_bug.cgi?id=419187

--- Comment #2 from whew-...@outlook.com ---
Disabling "Force (Full) Composition Pipeline" in NVIDIA settings and exporting
KWIN_TRIPLE_BUFFER=1 seems to lower the usage spike significantly.

OpenGL 3.1: ~10%
OpenGL 2.0: ~10%
XRender: <2%

(These are measured in KSysGuard, Process Table, "CPU %" without dividing by
number of CPUs)

Unfortunately the lag is still there with OpenGL, although less severe. Using
XRender makes it nearly unnoticeable.

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