https://bugs.kde.org/show_bug.cgi?id=419187
--- Comment #2 from whew-...@outlook.com --- Disabling "Force (Full) Composition Pipeline" in NVIDIA settings and exporting KWIN_TRIPLE_BUFFER=1 seems to lower the usage spike significantly. OpenGL 3.1: ~10% OpenGL 2.0: ~10% XRender: <2% (These are measured in KSysGuard, Process Table, "CPU %" without dividing by number of CPUs) Unfortunately the lag is still there with OpenGL, although less severe. Using XRender makes it nearly unnoticeable. -- You are receiving this mail because: You are watching all bug changes.