https://bugs.kde.org/show_bug.cgi?id=423521

vanyossi <ghe...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |NOT A BUG
                 CC|                            |ghe...@gmail.com
             Status|REPORTED                    |RESOLVED

--- Comment #2 from vanyossi <ghe...@gmail.com> ---
Real-time? you are asking too much for current technology. Performance is one
of our top priorities so we do have some plans already laid out on how to
improve speed on filter rendering to allow a faster rendering. As it is the
canvas is rendered in a tiled way to avoid any delay, as if you change the
filter settings mid renering it can cancel the tiles not yet processed. Without
tiles you would need to wait for your entire image to be processed with the
filter for the operation to be shown, which in turn would be very slow.

As long as the different tiles are not baked in the final applied result I
would mark this as an invalid bug. You can reopen only if the filter is
applying the glitches onto your image.

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