https://bugs.kde.org/show_bug.cgi?id=418406

--- Comment #4 from Ahab Greybeard <ahab.greybe...@hotmail.co.uk> ---
@Dmitry re. Comment 3.
I was working with Rotation but I now see that it also happens with a
Perspective transform.
There would be a further problem/complication caused by any pre-existing off
canvas content (intentional or not) that would be included in the content
bounding box for the transform.
For Rotation, you can have transformed content that's beyond infinity (it's
behind your head) and that would be a very difficult problem

For the Rotation transform, there is a bug report which is associated with this
issue:
https://bugs.kde.org/show_bug.cgi?id=418557
This is classed as Wishlist. I believe that if that bug was dealt with then it
would mostly take care of the problem for Rotation transforms for the x/y axis.

It may be possible to determine a 'reasonable working limit' for keeping
content but it would be a lot of work and I doubt that many people do x/y
rotations of that nature anyway.
For now, there is a possible workaround (for Rotation and Perspective) where
you Resize the canvas so that the transformed content stays on canvas and then
you can deal with it as needed.

Maybe you could put this on your backburner until all other bugs are fixed :)

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