https://bugs.kde.org/show_bug.cgi?id=426134

            Bug ID: 426134
           Summary: MELT.EXE can support GPU if enabled
           Product: kdenlive
           Version: git-master
          Platform: Microsoft Windows
                OS: Microsoft Windows
            Status: REPORTED
          Severity: wishlist
          Priority: NOR
         Component: Video Display & Export
          Assignee: j...@kdenlive.org
          Reporter: pe...@whisker.org.uk
  Target Milestone: ---

SUMMARY

Swapping the version of melt.exe for that supplied with Shotcut (C:/Program
Files/Shotcut/melt.exe) allows GPU rendering

STEPS TO REPRODUCE
1. Swap melt.exe as above (I also swap the three ffmpeg executables for
consistency)
2. Create custom profile (see below in Additional Information)
3. Render in half the time using GPU

OBSERVED RESULT

This is a request that the Kdenlive shipped version of melt.exe has the libav
hardware based encoders enabled by default to avoid having to swap the binary.
GPU rendering on my Intel UHD 620 works very well and is a lot faster.

EXPECTED RESULT


SOFTWARE/OS VERSIONS
Windows: 10
macOS: 
Linux/KDE Plasma: 
(available in About System)
KDE Plasma Version: 
KDE Frameworks Version: 
Qt Version: 

ADDITIONAL INFORMATION

HEVC_QSV:
vf='hwupload=extra_hw_frames=64,format=qsv' preset=veryslow
global_quality=%quality vcodec=hevc_qsv progressive=1 acodec=aac
ab=%audiobitrate+'k'

H264_QSV:
f=mp4 movflags=+faststart init_hw_device=qsv:hw filter_hw_device=hw hwaccel=qsv
vf='hwupload=extra_hw_frames=64,format=qsv' preset=veryslow
global_quality=%quality look_ahead=1 vcodec=h264_qsv acodec=aac
ab=%audiobitrate+'k'

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to