https://bugs.kde.org/show_bug.cgi?id=426134
Bug ID: 426134 Summary: MELT.EXE can support GPU if enabled Product: kdenlive Version: git-master Platform: Microsoft Windows OS: Microsoft Windows Status: REPORTED Severity: wishlist Priority: NOR Component: Video Display & Export Assignee: j...@kdenlive.org Reporter: pe...@whisker.org.uk Target Milestone: --- SUMMARY Swapping the version of melt.exe for that supplied with Shotcut (C:/Program Files/Shotcut/melt.exe) allows GPU rendering STEPS TO REPRODUCE 1. Swap melt.exe as above (I also swap the three ffmpeg executables for consistency) 2. Create custom profile (see below in Additional Information) 3. Render in half the time using GPU OBSERVED RESULT This is a request that the Kdenlive shipped version of melt.exe has the libav hardware based encoders enabled by default to avoid having to swap the binary. GPU rendering on my Intel UHD 620 works very well and is a lot faster. EXPECTED RESULT SOFTWARE/OS VERSIONS Windows: 10 macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION HEVC_QSV: vf='hwupload=extra_hw_frames=64,format=qsv' preset=veryslow global_quality=%quality vcodec=hevc_qsv progressive=1 acodec=aac ab=%audiobitrate+'k' H264_QSV: f=mp4 movflags=+faststart init_hw_device=qsv:hw filter_hw_device=hw hwaccel=qsv vf='hwupload=extra_hw_frames=64,format=qsv' preset=veryslow global_quality=%quality look_ahead=1 vcodec=h264_qsv acodec=aac ab=%audiobitrate+'k' -- You are receiving this mail because: You are watching all bug changes.