https://bugs.kde.org/show_bug.cgi?id=427376
Bug ID: 427376 Summary: Gradient map filter layer very slow. Maybe only for windows. Product: krita Version: 4.4.0-beta2 Platform: Microsoft Windows OS: Microsoft Windows Status: REPORTED Severity: normal Priority: NOR Component: Filter Layers Assignee: krita-bugs-n...@kde.org Reporter: misha.bossm...@yandex.ru Target Milestone: --- I have fx 8350 and rx 560. Windows 10 pro 64-bit. Usually I use Krita plus, but now I checked it on different versions. I have a very bad gradient map. In 8-bit it is tolerable, but in 16-bit it takes too long. What it looks like. I am creating a filter layer. Nothing happens. i choose a gradient. Nothing. I can't press anything in Krita either. After a couple of minutes, the result of the first gradient begins to be shown, which opens by default (foreground color to transparency). And only after its complete processing, the calculation of the second selected gradient begins. Color space is not affected. 8-bit or 16-bit, yes very much. Direct3d and opengl seem to work the same way. The filter layer in the group gets even slower. The filter brush with gradient map doesn't work well either. But I do remember that when I experimented with the brush filter before, it worked quickly. Perhaps this is something with Windows. I checked on a linux VM. (mint mate) And there it works. In 16-bit it is still slow, but in 8-bit I can draw in real time. In the virtual machine! So what else do I need to check? -- You are receiving this mail because: You are watching all bug changes.