https://bugs.kde.org/show_bug.cgi?id=427153

--- Comment #7 from Dmitry Kazakov <dimul...@gmail.com> ---
I have a feeling like the bug happens in KisTextureProperties::apply(). 

After the texture patches, line 

KisPaintDeviceSP mask = m_maskInfo->mask(); 

started to return RGBA device instead of alpha8. It makes the texture fill
differently. I will not be able to look further until the evening.

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