https://bugs.kde.org/show_bug.cgi?id=427153
--- Comment #7 from Dmitry Kazakov <dimul...@gmail.com> --- I have a feeling like the bug happens in KisTextureProperties::apply(). After the texture patches, line KisPaintDeviceSP mask = m_maskInfo->mask(); started to return RGBA device instead of alpha8. It makes the texture fill differently. I will not be able to look further until the evening. -- You are receiving this mail because: You are watching all bug changes.