https://bugs.kde.org/show_bug.cgi?id=430193
Vincent PINON <vpi...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vpi...@kde.org Status|REPORTED |NEEDSINFO Resolution|--- |NOT A BUG --- Comment #2 from Vincent PINON <vpi...@kde.org> --- There is a misunderstanding: real_time is for *processing* threads (MLT calculating frames/slices in parallel) while encodethreads is for *encoding* (typically libx264 or libvpx compressing the calculated video). Increasing encodethreads works, but beyond 4 it doesn't speed up much. But MLT parallel processing doesn't always work well (with several frei0r effects/transitions). It is difficult to find a balance filling the cores for render, as either processing or encoding can be bottleneck depending on video characteristics... For previews, the codec used doesn't use frame-to-frame compression (MJPEG, DNxHD...), so encoding almost does not come into equation. -- You are receiving this mail because: You are watching all bug changes.