https://bugs.kde.org/show_bug.cgi?id=430193

Vincent PINON <vpi...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |vpi...@kde.org
             Status|REPORTED                    |NEEDSINFO
         Resolution|---                         |NOT A BUG

--- Comment #2 from Vincent PINON <vpi...@kde.org> ---
There is a misunderstanding: real_time is for *processing* threads (MLT
calculating frames/slices in parallel) while encodethreads is for *encoding*
(typically libx264 or libvpx compressing the calculated video).

Increasing encodethreads works, but beyond 4 it doesn't speed up much.
But MLT parallel processing doesn't always work well (with several frei0r
effects/transitions).

It is difficult to find a balance filling the cores for render, as either
processing or encoding can be bottleneck depending on video characteristics...

For previews, the codec used doesn't use frame-to-frame compression (MJPEG,
DNxHD...), so encoding almost does not come into equation.

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