https://bugs.kde.org/show_bug.cgi?id=430390

--- Comment #4 from Doogie <doogie...@yahoo.com> ---
I did some further testing today and it looks like it was just an update that
was preventing compositing from suspending on all my native games, or a failure
to load something properly on boot temporarily as the issue went away during
reboot so please disregard my comment about that as a possible direction to
investigate.  

All but a few of my native games suspend compositing properly after a reboot. 
The few that remain are just not coded properly to report a true full screen
application it would appear.  

I apologize for a possible false trail, I should have rebooted and checked
again before posting my comment....

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