https://bugs.kde.org/show_bug.cgi?id=430390
--- Comment #4 from Doogie <doogie...@yahoo.com> --- I did some further testing today and it looks like it was just an update that was preventing compositing from suspending on all my native games, or a failure to load something properly on boot temporarily as the issue went away during reboot so please disregard my comment about that as a possible direction to investigate. All but a few of my native games suspend compositing properly after a reboot. The few that remain are just not coded properly to report a true full screen application it would appear. I apologize for a possible false trail, I should have rebooted and checked again before posting my comment.... -- You are receiving this mail because: You are watching all bug changes.