https://bugs.kde.org/show_bug.cgi?id=416228
--- Comment #7 from Wian Potgieter <w...@wian.co.za> --- (In reply to phd from comment #6) > @Wian Potgieter > > 1. > > Does this issue still occur for you? > > 2. > > When the crash occurs, what do you have to do to have a working KRunner > again? > Just start KRunner again? > Reboot the computer? > > 3. > > When the crash occurs again, could you immediately run this in Konsole: > $ killall -9 krunner > $ krunner > And check if the crash repeats? > > If it does repeat, try this: > $ killall -9 krunner > $ QT_QUICK_BACKEND=software krunner > Does this fix the crash and allows KRunner to start properly? > > 4. > > When the crash occurs, please run the attached gl-create.py Python script > and tell us what the output was: > QOpenGLContext::create() == ??? Hi phd. I have not recently had the crash occur. It did reduce in frequency after I switched from NVidia to the Intel driver as well as from HDMI to DisplayPort cable. Usually when I triggered KRunner via global shortcut after a crash, it would start again. I'll keep the script handy for in case it happens again. Thanks! -- You are receiving this mail because: You are watching all bug changes.