https://bugs.kde.org/show_bug.cgi?id=416228

--- Comment #7 from Wian Potgieter <w...@wian.co.za> ---
(In reply to phd from comment #6)
> @Wian Potgieter
> 
> 1.
> 
> Does this issue still occur for you?
> 
> 2.
> 
> When the crash occurs, what do you have to do to have a working KRunner
> again?
> Just start KRunner again?
> Reboot the computer?
> 
> 3.
> 
> When the crash occurs again, could you immediately run this in Konsole:
>     $ killall -9 krunner
>     $ krunner
> And check if the crash repeats?
> 
> If it does repeat, try this:
>     $ killall -9 krunner
>     $ QT_QUICK_BACKEND=software krunner
> Does this fix the crash and allows KRunner to start properly?
> 
> 4.
> 
> When the crash occurs, please run the attached gl-create.py Python script
> and tell us what the output was:
>     QOpenGLContext::create() == ???

Hi phd.
I have not recently had the crash occur.  It did reduce in frequency after I
switched from NVidia to the Intel driver as well as from HDMI to DisplayPort
cable.  Usually when I triggered KRunner via global shortcut after a crash, it
would start again.

I'll keep the script handy for in case it happens again.

Thanks!

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