https://bugs.kde.org/show_bug.cgi?id=432287

tomtomtomreportin...@gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |tomtomtomreportingin@gmail.
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--- Comment #7 from tomtomtomreportin...@gmail.com ---
Isn't this still bit of an issue though? I can observe this on 16-bit float as
well, which is what you'd use if you'd prefer more traditional color blending,
right? Also, if you use dark colors with the RGBA brushes on a 16-bit
float/32-bit float color space, you can observe colors somehow bleeding onto
the other side of the color wheel. For example, using a dark yellow brush will
introduce a lot of dark blue artifacts.

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