https://bugs.kde.org/show_bug.cgi?id=434969
--- Comment #3 from Diogo <dreat...@outlook.com> --- (In reply to Halla Rempt from comment #1) > Does it matter if you enable or disable Angle? Same behavior with Angle, OpenGL, and Software render The only thing that makes a difference is the graphic acceleration. With it activated soft proofing works as shown in the video, if deactivated nothing happens (the ON/OFF indicator appears but there is no change). -- You are receiving this mail because: You are watching all bug changes.