https://bugs.kde.org/show_bug.cgi?id=434969

--- Comment #3 from Diogo <dreat...@outlook.com> ---
(In reply to Halla Rempt from comment #1)
> Does it matter if you enable or disable Angle?

Same behavior with Angle, OpenGL, and Software render

The only thing that makes a difference is the graphic acceleration. With it
activated soft proofing works as shown in the video, if deactivated nothing
happens (the ON/OFF indicator appears but there is no change).

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