https://bugs.kde.org/show_bug.cgi?id=441079

tempori...@sfr.fr changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDSINFO                   |REPORTED
         Resolution|WAITINGFORINFO              |---

--- Comment #2 from tempori...@sfr.fr ---
There are three modes in hardware rendering : automatic, open GL and software.
There are three modes in loop rendering : automatic, basic and thread.

The thread loop rendering causes a crash to my system. I cannot use it.
With the default mode (both automatic), there is a memory leak.

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