https://bugs.kde.org/show_bug.cgi?id=441079
tempori...@sfr.fr changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEEDSINFO |REPORTED Resolution|WAITINGFORINFO |--- --- Comment #2 from tempori...@sfr.fr --- There are three modes in hardware rendering : automatic, open GL and software. There are three modes in loop rendering : automatic, basic and thread. The thread loop rendering causes a crash to my system. I cannot use it. With the default mode (both automatic), there is a memory leak. -- You are receiving this mail because: You are watching all bug changes.