https://bugs.kde.org/show_bug.cgi?id=442405

Tiar <tamtamy.tym...@gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |tamtamy.tym...@gmail.com

--- Comment #5 from Tiar <tamtamy.tym...@gmail.com> ---
For a quick fix, change from ANGLE (DirectX) to OpenGL or the other way around
in Configure Krita -> Display. That will allow you to still use Canvas
Acceleration and won't slow down Krita as much as not using any acceleration.
You can also update your graphics card driver, and if it doesn't help, write to
the manufacturer that either their ANGLE or OpenGL (I don't remember which is
more often at fault) driver is incorrect in regard to color channels.

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