https://bugs.kde.org/show_bug.cgi?id=443872
--- Comment #2 from Shmerl <shtetl...@gmail.com> --- (In reply to Zamundaaa from comment #1) > Does the refresh rate jump in response to moving a visible hardware cursor > or really periodically, without input? The former would be expected behavior > atm It might be in response to some mouse input that's causing movement in the game. How do I check if it's using hardware cursor? I don't think I set anything special for that or even looked into this setting. -- You are receiving this mail because: You are watching all bug changes.