https://bugs.kde.org/show_bug.cgi?id=443872

--- Comment #2 from Shmerl <shtetl...@gmail.com> ---
(In reply to Zamundaaa from comment #1)
> Does the refresh rate jump in response to moving a visible hardware cursor
> or really periodically, without input? The former would be expected behavior
> atm

It might be in response to some mouse input that's causing movement in the
game. How do I check if it's using hardware cursor? I don't think I set
anything special for that or even looked into this setting.

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