https://bugs.kde.org/show_bug.cgi?id=444267

            Bug ID: 444267
           Summary: Merging three layers with each own RGB channel
                    separately turned on gives different result.
           Product: krita
           Version: unspecified
          Platform: Microsoft Windows
                OS: Microsoft Windows
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: Layer Stack
          Assignee: krita-bugs-n...@kde.org
          Reporter: healer.ha...@gmail.com
  Target Milestone: ---

Created attachment 142789
  --> https://bugs.kde.org/attachment.cgi?id=142789&action=edit
result

SUMMARY

For three layers, if you turn only the red on layer 1, green on layer 2
and blue on layer 3, translate it and merge it, the resulting color is
different.

STEPS TO REPRODUCE
1. Pick color black and draw a circle with black filled inside.
2. Create 2 duplicates and only turn on each RGB channel on each
separate layers. (right click layer -> properties).
3. Translate each layer to form what's in the attachment.
4. Click all three layers and merge with layer below.

OBSERVED RESULT
The layers merge into black.

EXPECTED RESULT
Layers merge into what is seen.

SOFTWARE/OS VERSIONS
Windows: 10
macOS: 
Linux/KDE Plasma: 
(available in About System)
KDE Plasma Version: 
KDE Frameworks Version: 
Qt Version: 

ADDITIONAL INFORMATION
Krita

 Version: 5.0.0-beta2 (git fa4ad10)
 Languages: en_US, en
 Hidpi: false

Qt

  Version (compiled): 5.12.11
  Version (loaded): 5.12.11

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.15063
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10

OpenGL Info

  Vendor:  "Google Inc." 
  Renderer:  "ANGLE (Intel(R) HD Graphics Direct3D11 vs_5_0 ps_5_0)" 
  Version:  "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" 
  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:    QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
     Version: 3.0
     Supports deprecated functions false 
     is OpenGL ES: true 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 1946 Mb
  Number of Cores: 4
  Swap Location: C:/Users/User6/AppData/Local/Temp

Current Settings

  Current Swap Location: C:/Users/User6/AppData/Local/Temp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 30
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 900
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Display Information
Number of screens: 1
        Screen: 0
                Name: \\.\DISPLAY1
                Depth: 32
                Scale: 1
                Resolution in pixels: 1280x800
                Manufacturer: 
                Model: 
                Refresh Rate: 60

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