https://bugs.kde.org/show_bug.cgi?id=444077

--- Comment #6 from vah1...@protonmail.com ---
Created attachment 143698
  --> https://bugs.kde.org/attachment.cgi?id=143698&action=edit
New crash information added by DrKonqi

kwin_x11 (5.23.2) using Qt 5.15.2

- What I was doing when the application crashed:

I was playing triplea. When a confirmation popup comes up (like skipping non
combat moves) kwin has a 50% rate of crashing

-- Backtrace (Reduced):
#4  0x00007fdbb91e1a05 in QSGOpenGLAtlasTexture::AtlasBase::bind
(this=0x55aadd77ea00, filtering=QSGTexture::Linear) at
/usr/src/debug/libqt5-qtdeclarative-5.15.2+kde36-1.1.x86_64/src/quick/scenegraph/util/qsgopenglatlastexture.cpp:263
#5  0x00007fdbb91ddb40 in QSGOpaqueTextureMaterialShader::updateState
(this=0x55aadd1a6000, state=..., newEffect=<optimized out>, oldEffect=0x0) at
/usr/src/debug/libqt5-qtdeclarative-5.15.2+kde36-1.1.x86_64/src/quick/scenegraph/util/qsgtexturematerial.cpp:112
#6  0x00007fdbb91c49f4 in QSGBatchRenderer::Renderer::renderMergedBatch
(batch=<optimized out>, this=0x55aadda65bb0) at
/usr/src/debug/libqt5-qtdeclarative-5.15.2+kde36-1.1.x86_64/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp:3097
#7  QSGBatchRenderer::Renderer::renderMergedBatch (this=0x55aadda65bb0,
batch=0x55aaddbe9090) at
/usr/src/debug/libqt5-qtdeclarative-5.15.2+kde36-1.1.x86_64/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp:3026
#8  0x00007fdbb91c9fc5 in QSGBatchRenderer::Renderer::renderBatches
(this=this@entry=0x55aadda65bb0) at
/usr/src/debug/libqt5-qtdeclarative-5.15.2+kde36-1.1.x86_64/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp:4051

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