https://bugs.kde.org/show_bug.cgi?id=396359

--- Comment #11 from Nate Graham <n...@kde.org> ---
The reporter of duplicate bug 446421 can reproduce the issue 100% by running
the following python script:

> import pygame
> from pygame.locals import *
> pygame.init()
> 
> screen = pygame.display.set_mode((500, 500), flags=FULLSCREEN)
> clock = pygame.time.Clock()
> 
> run = True
> 
> while run:
>     for event in pygame.event.get():
>         if event.type == QUIT:
>             run = False
>     pygame.display.update()
>     clock.tick(60)
> pygame.quit()

I can reproduce it, though.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to