https://bugs.kde.org/show_bug.cgi?id=396359
--- Comment #11 from Nate Graham <n...@kde.org> --- The reporter of duplicate bug 446421 can reproduce the issue 100% by running the following python script: > import pygame > from pygame.locals import * > pygame.init() > > screen = pygame.display.set_mode((500, 500), flags=FULLSCREEN) > clock = pygame.time.Clock() > > run = True > > while run: > for event in pygame.event.get(): > if event.type == QUIT: > run = False > pygame.display.update() > clock.tick(60) > pygame.quit() I can reproduce it, though. -- You are receiving this mail because: You are watching all bug changes.