https://bugs.kde.org/show_bug.cgi?id=447868
Alvin Wong <al...@alvinhc.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |al...@alvinhc.com --- Comment #2 from Alvin Wong <al...@alvinhc.com> --- ANGLE (at least for Direct3D 11) wouldn't work because the GPU or driver is so old that it can only support OpenGL 2.1 (also "supportsAngleD3D11: false"). You can perhaps try the "Software Renderer (very slow)" option, but that wouldn't really be usable... The thing is, we do have a compatibility OpenGL 2.1 canvas even though we don't recommend using it. Maybe we should check what colour selectors we have that uses OpenGL and either try to make them 2.1-compatible, or disable them when we don't get OpenGL 3? (And also when OpenGL canvas is disabled?) -- You are receiving this mail because: You are watching all bug changes.