https://bugs.kde.org/show_bug.cgi?id=448299
David Edmundson <k...@davidedmundson.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 CC| |k...@davidedmundson.co.uk Status|REPORTED |CONFIRMED --- Comment #1 from David Edmundson <k...@davidedmundson.co.uk> --- FWIW we support GL natively so going via WebGL and a WebView adds a lot of overhead that could be avoided by just shoving your shader in a ShaderEffect item. >Qt::AA_ShareOpenGLContext I meant to add that to Plasma for other performance reasons. Apparently I never pushed it. I'll do that and that might happen to fix this. -- You are receiving this mail because: You are watching all bug changes.