https://bugs.kde.org/show_bug.cgi?id=361709
Dmitry Kazakov <dimul...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|CONFIRMED |RESOLVED Latest Commit| |http://commits.kde.org/krit | |a/34f8ecdf866b556c4a054003f | |6358a7cee6fa025 --- Comment #24 from Dmitry Kazakov <dimul...@gmail.com> --- Git commit 34f8ecdf866b556c4a054003f6358a7cee6fa025 by Dmitry Kazakov. Committed on 16/08/2016 at 14:59. Pushed by dkazakov into branch 'master'. Workaround a NVIDIA/Qt but with black screen in assistants It seems like Qt uses some internal caches/textures for painting pixmaps/images on screen. And if the images of one rendering cycle don't fit into that cache they are painted and black rectangles. There is a workaround for that: just make the size of the pixmap cache more than 20 MiB. Then all the pixmaps painted through the cache will work correctly (if you decide to draw a QImage on screen manually, it still doesn't work). I don't know what happens there, but it seems like this workaround fixes the problem. Let's wait until we merge Qt+openGL3 branch, probably, it will change something. M +36 -0 libs/ui/opengl/kis_opengl.cpp M +5 -0 libs/ui/opengl/kis_opengl.h http://commits.kde.org/krita/34f8ecdf866b556c4a054003f6358a7cee6fa025 -- You are receiving this mail because: You are watching all bug changes.