https://bugs.kde.org/show_bug.cgi?id=454027
Bug ID: 454027 Summary: Krita crashes trying to export via Comic manager. Product: krita Version: nightly build (please specify the git hash!) Platform: Compiled Sources OS: All Status: REPORTED Severity: crash Priority: NOR Component: Dockers Assignee: krita-bugs-n...@kde.org Reporter: spin...@gmail.com Target Milestone: --- Created attachment 148983 --> https://bugs.kde.org/attachment.cgi?id=148983&action=edit 2 crashes happened in this log but nothing. SUMMARY This crash happens all 5.0.6, 5.0.7, 5.1.0(git 3ae600d) This crash doesn't create any crash log or backtrace. It looks like Krita safely close itself. STEPS TO REPRODUCE 1. Load this project into the comic manager. This is an NSFW project. so..... careful. https://drive.google.com/file/d/1-WraN830O7fEwMTKi9qMHlxnZeQ18MM7/view?usp=sharing I found out about this crash after the sketch, during the writing of a dialog. 2. That's why this project contains a Korean OTF font in the vector layer. It's 'Noto Sans KR' I'm pretty sure the Korean language is the cause. Which may have connected to this bug I reported. https://bugs.kde.org/show_bug.cgi?id=453936 Change to TTF also crashes too but when I change to the paint layer, it doesn't. 3. Open and close any page 1 or 2 times. Hit the export Comic button. OBSERVED RESULT Krita will close itself exporting page 1 or page 6. It's different every time. But almost 90% is on page 6. Really low probability you may get a Python error about 'NaN to integer'. I lost that error message. 😥 If not crash, close Krita and reopen. If export successfully 3 times in a row, then I don't know. EXPECTED RESULT I hope it won't crash. SOFTWARE/OS VERSIONS Krita Version: 5.1.0-prealpha (git 3ae600d) Installation type: installer / portable package Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, ko_KR, ko, en_US, en Hidpi: false Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19043 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (NVIDIA GeForce RTX 3060 Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false Extensions: "GL_EXT_sRGB" "GL_NV_pixel_buffer_object" "GL_OES_texture_float" "GL_ANGLE_framebuffer_multisample" "GL_ANGLE_texture_usage" "GL_OES_packed_depth_stencil" "GL_EXT_discard_framebuffer" "GL_CHROMIUM_bind_generates_resource" "GL_OES_texture_float_linear" "GL_ANGLE_texture_compression_dxt5" "GL_EXT_color_buffer_float" "GL_OES_compressed_ETC1_RGB8_texture" "GL_ANGLE_framebuffer_blit" "GL_CHROMIUM_color_buffer_float_rgba" "GL_EXT_texture_compression_s3tc_srgb" "GL_OES_surfaceless_context" "GL_ANGLE_client_arrays" "GL_OES_depth32" "GL_EXT_texture_compression_dxt1" "GL_OES_EGL_image_external" "GL_ANGLE_translated_shader_source" "GL_OES_texture_half_float" "GL_EXT_texture_rg" "GL_EXT_texture_format_BGRA8888" "GL_EXT_texture_storage" "GL_OES_rgb8_rgba8" "GL_CHROMIUM_copy_texture" "GL_EXT_read_format_bgra" "GL_NV_pack_subimage" "GL_OES_texture_npot" "GL_OES_texture_half_float_linear" "GL_CHROMIUM_color_buffer_float_rgb" "GL_EXT_shader_texture_lod" "GL_ANGLE_request_extension" "GL_NV_fence" "GL_OES_get_program_binary" "GL_EXT_draw_buffers" "GL_EXT_robustness" "GL_EXT_frag_depth" "GL_ANGLE_depth_texture" "GL_EXT_color_buffer_half_float" "GL_OES_mapbuffer" "GL_OES_EGL_image_external_essl3" "GL_EXT_texture_filter_anisotropic" "GL_EXT_debug_marker" "GL_KHR_debug" "GL_EXT_map_buffer_range" "GL_EXT_blend_minmax" "GL_ANGLE_lossy_etc_decode" "GL_EXT_disjoint_timer_query" "GL_EXT_unpack_subimage" "GL_CHROMIUM_copy_compressed_texture" "GL_OES_vertex_array_object" "" "GL_ANGLE_robust_client_memory" "GL_EXT_texture_norm16" "GL_OES_standard_derivatives" "GL_CHROMIUM_bind_uniform_location" "GL_ANGLE_pack_reverse_row_order" "GL_EXT_occlusion_query_boolean" "GL_OES_EGL_image" "GL_ANGLE_multiview" "GL_CHROMIUM_sync_query" "GL_ANGLE_instanced_arrays" "GL_OES_element_index_uint" "GL_ANGLE_texture_compression_dxt3" "GL_NV_EGL_stream_consumer_external" "GL_ANGLE_program_cache_control" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 32688 Mb Number of Cores: 8 Swap Location: C:/Users/USER/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/USER/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: false Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: true Use Zip64: false Display Information Number of screens: 1 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Resolution in pixels: 3440x1440 Manufacturer: Model: Refresh Rate: 60 Qt Version: ADDITIONAL INFORMATION -- You are receiving this mail because: You are watching all bug changes.