https://bugs.kde.org/show_bug.cgi?id=454219

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |UPSTREAM
             Status|REPORTED                    |RESOLVED
                 CC|                            |n...@kde.org

--- Comment #1 from Nate Graham <n...@kde.org> ---
It's crashing in your graphics drivers:

#7  0x00007f7c9a6b0c44 in  () at /usr/lib64/dri/iris_dri.so
#8  0x00007f7c9b29c079 in  () at /usr/lib64/dri/iris_dri.so
#9  0x00007f7c9a888359 in  () at /usr/lib64/dri/iris_dri.so
#10 0x00007f7ca8c73de4 in  () at /usr/lib64/libkwin.so.5
#11 0x00007f7ca69f044d in  () at /usr/lib64/libQt5Core.so.5
#12 0x00007f7ca8c4708c in KWin::Scene::paintScreen(QRegion const&, QRegion
const&, QRegion*, QRegion*, KWin::RenderLoop*, QMatrix4x4 const&) () at
/usr/lib64/libkwin.so.5
#13 0x00007f7ca8d112da in KWin::SceneOpenGL::paint(KWin::AbstractOutput*,
QRegion const&, QList<KWin::Toplevel*> const&, KWin::RenderLoop*) () at
/usr/lib64/libkwin.so.5

You'll need to install debug symbols for the mesa package and report this to
the Mesa developers. See https://docs.mesa3d.org/bugs.html

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