https://bugs.kde.org/show_bug.cgi?id=444919

Dmitry Kazakov <dimul...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/grap
                   |                            |hics/krita/commit/a9b46a6d1
                   |                            |56a63484f48c365e3894f8d3852
                   |                            |59d5
             Status|REPORTED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #6 from Dmitry Kazakov <dimul...@gmail.com> ---
Git commit a9b46a6d156a63484f48c365e3894f8d385259d5 by Dmitry Kazakov.
Committed on 08/06/2022 at 07:58.
Pushed by dkazakov into branch 'master'.

Explicitly disable texture buffers on ANGLE renderer

Angle has suboptimal implementation of texture buffers. It does a
long chain of copy operations just to upload the buffer into a
texture:

source user data -> ram buffer -> staging buffer -> native buffer -> texture

It makes painting with huge brushes really slow.

M  +42   -0    libs/ui/opengl/kis_opengl.cpp
M  +3    -0    libs/ui/opengl/kis_opengl.h
M  +4    -3    libs/ui/opengl/kis_opengl_image_textures.cpp

https://invent.kde.org/graphics/krita/commit/a9b46a6d156a63484f48c365e3894f8d385259d5

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