https://bugs.kde.org/show_bug.cgi?id=455570

Dmitry Kazakov <dimul...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |NEEDSINFO
         Resolution|---                         |WAITINGFORINFO

--- Comment #22 from Dmitry Kazakov <dimul...@gmail.com> ---
Hi, @stephen!

I couldn't reproduce the exact issue you described. I have fixed a minor
slowdown I could find in the profiler, so please check this build when it is
completed:

https://binary-factory.kde.org/job/Krita_Stable_Windows_Build/1540/

If you are still able to reproduce any issue with this build, please make a
video of it. 

PS:
The fact that FPS drops a bit when you start painting is kind of expected with
the current design of the canvas. The point is that the outline is painted
alongside the canvas image itself. And when start painting more data on the
canvas (the image), then FPS also drops.

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