https://bugs.kde.org/show_bug.cgi?id=461824
raffa...@zoho.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |raffa...@zoho.com --- Comment #6 from raffa...@zoho.com --- Hello, I believe my system is affected by the same bug: - happens when the iGPU is the main gpu and dGPU is secondary (display is attached to the secondary GPU) - does not happen when the iGPU is disabled - game freezes when direct rendering is used after being indirect (alt-tab, notifications, etc) - games renders correctly afterwards if rendering is kept indirect (e.g. by using the kwin FPS effect) Tested with: iGPU + dGPU (bugged) iGPU + usb-to-hdmi (bugged) dGPU + usb-to-hdmi (working) as the latter is working, perhaps mesa bug? while bugged journalctl prints lots of ``` kwin_wayland_drm: Atomic commit failed! Invalid argument kwin_wayland_drm: Presentation failed! Invalid argument ``` System: 5800H+6600M -- You are receiving this mail because: You are watching all bug changes.