https://bugs.kde.org/show_bug.cgi?id=461824

raffa...@zoho.com changed:

           What    |Removed                     |Added
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                 CC|                            |raffa...@zoho.com

--- Comment #6 from raffa...@zoho.com ---
Hello, I believe my system is affected by the same bug:
- happens when the iGPU is the main gpu and dGPU is secondary (display is
attached to the secondary GPU)
- does not happen when the iGPU is disabled
- game freezes when direct rendering is used after being indirect (alt-tab,
notifications, etc)
- games renders correctly afterwards if rendering is kept indirect (e.g. by
using the kwin FPS effect)

Tested with:
iGPU + dGPU (bugged)
iGPU + usb-to-hdmi (bugged)
dGPU + usb-to-hdmi (working)

as the latter is working, perhaps mesa bug?

while bugged journalctl prints lots of 
```
kwin_wayland_drm: Atomic commit failed! Invalid argument
kwin_wayland_drm: Presentation failed! Invalid argument
```

System:
5800H+6600M

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