https://bugs.kde.org/show_bug.cgi?id=445834

Emmet O'Neill <emmetoneill....@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |RESOLVED
         Resolution|---                         |NOT A BUG
                 CC|                            |emmetoneill....@gmail.com

--- Comment #5 from Emmet O'Neill <emmetoneill....@gmail.com> ---
Hey symmexel, what you're seeing is (at least for now) a normal byproduct of
how Krita draws the canvas in tiles, and so I'm tagging this one as being "not
a bug". It should be something that clears up relatively quickly depending on
your hardware, but it may still be noticeable.

I know it's kind of distracting to see these artifacts when quickly scrubbing
between your animation, but I think the only alternative option would be to
wait for all the tiles to finish before showing the updated canvas, thereby
introducing latency and making animation scrubbing feel a bit worse.

Anyway, if you'd like to discuss this more or want us to look into other
options for how we draw the frame, then we can always continue the conversation
and reopen the bug. ( I'm just doing a bit of cleanup for the new year. :P )

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