https://bugs.kde.org/show_bug.cgi?id=445834
Emmet O'Neill <emmetoneill....@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REPORTED |RESOLVED Resolution|--- |NOT A BUG CC| |emmetoneill....@gmail.com --- Comment #5 from Emmet O'Neill <emmetoneill....@gmail.com> --- Hey symmexel, what you're seeing is (at least for now) a normal byproduct of how Krita draws the canvas in tiles, and so I'm tagging this one as being "not a bug". It should be something that clears up relatively quickly depending on your hardware, but it may still be noticeable. I know it's kind of distracting to see these artifacts when quickly scrubbing between your animation, but I think the only alternative option would be to wait for all the tiles to finish before showing the updated canvas, thereby introducing latency and making animation scrubbing feel a bit worse. Anyway, if you'd like to discuss this more or want us to look into other options for how we draw the frame, then we can always continue the conversation and reopen the bug. ( I'm just doing a bit of cleanup for the new year. :P ) -- You are receiving this mail because: You are watching all bug changes.