https://bugs.kde.org/show_bug.cgi?id=464318
--- Comment #4 from Lorenz Hoffmann <hoffmann_lor...@protonmail.com> --- (In reply to caulier.gilles from comment #2) > Mine is also on a NVME 1Tb ssd. Size of collections is around 550Mb. > Computer is an i7 with 32Gb and NVidia video card. > > Scanning whole collection from scratch take around 1 hour. No crash. I tried > with 7 and 8 digiKam versions, there is no difference. Database is sqlite. > Memory allocated is stable around 2Gb, no more. > > System is Kubuntu 22.04 LTS. > > Which OpenCV version did you use. Please copy the whole contents of > Help/Components Info dialog. There are plenty of *GPU* API calls in > valgrind. We do not use it in digiKam code, but OpenCV certainly. In last > OpenCV 4.7.0, memory leaks have been reported. > > When application crash, please capture a gdb backtrace. See instructions > here : > > https://www.digikam.org/contribute/ > > Also i recommend to test the AppImage Linux bundle that we provide, where > all GPU usages are disabled in OpenCV (at compilation time). > > Gilles Caulier Component info: digikam version 7.9.0 Libraries: XMP SDK: 5.6.0 Qt WebEngine version: 5.15.12 Qt: 5.15.8 Marble: 22.12.0 Libx265: 3.5 LibTIFF: 4.5.0 LibRaw: 0.21.0 LibQtAV: 1.13.0 LibPNG: 1.6.39 LibPGF: 7.21.07 LibOpenCV: 4.7.0 LibLCMS: 2140 LibJPEG: 80 LibJasper: 4.0.0 LibHEIF: 1.14.1 LibGphoto2: 2.5.30 LibCImg: 130 LibAVUtil: 57.28.100 LibAVFormat: 59.27.100 LibAVCodec: 59.37.100 LensFun: 0.3.3-0 KF5: 5.101.0 ImageMagick codecs: 7.1.0 Exiv2: 0.27.6 ExifTool: 12.50 Eigen: 3.4.0 DNG SDK: 1.5.1 FFmpeg-Einrichtung: Video-Encoder: vp9_vaapi: VP9 (VAAPI) vp8_vaapi: VP8 (VAAPI) vc2: SMPTE VC-2 prores_ks: Apple ProRes (iCodec Pro) prores_aw: Apple ProRes mpeg2_vaapi: MPEG-2 (VAAPI) mjpeg_vaapi: MJPEG (VAAPI) ljpeg: Lossless JPEG libxvid: libxvidcore MPEG-4 part 2 libx265: libx265 H.265 / HEVC libx264rgb: libx264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 RGB libx264: libx264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 libwebp_anim: libwebp WebP image libwebp: libwebp WebP image libtheora: libtheora Theora libsvtav1: SVT-AV1(Scalable Video Technology for AV1) encoder librav1e: librav1e AV1 hevc_vaapi: H.265/HEVC (VAAPI) hevc_nvenc: NVIDIA NVENC hevc encoder hevc_amf: AMD AMF HEVC encoder h264_vaapi: H.264/AVC (VAAPI) h264_nvenc: NVIDIA NVENC H.264 encoder h264_amf: AMD AMF H.264 Encoder a64multi5: Multicolor charset for Commodore 64, extended with 5th color (colram) a64multi: Multicolor charset for Commodore 64 Video-Decoder: zmbv: Zip Motion Blocks Video zlib: LCL (LossLess Codec Library) ZLIB zerocodec: ZeroCodec Lossless Video yuv4: Uncompressed packed 4:2:0 yop: Psygnosis YOP Video ylc: YUY2 Lossless Codec y41p: Uncompressed YUV 4:1:1 12-bit xwd: XWD (X Window Dump) image xpm: XPM (X PixMap) image xl: Miro VideoXL xface: X-face image xbm: XBM (X BitMap) image xbin: eXtended BINary text xan_wc4: Wing Commander IV / Xxan xan_wc3: Wing Commander III / Xan wrapped_avframe: AVPacket to AVFrame passthrough wnv1: Winnov WNV1 wmv3image: Windows Media Video 9 Image wmv3: Windows Media Video 9 wmv2: Windows Media Video 8 wmv1: Windows Media Video 7 webp: WebP image wcmv: WinCAM Motion Video vqavideo: Westwood Studios VQA (Vector Quantized Animation) video vp9_v4l2m2m: V4L2 mem2mem VP9 decoder wrapper vp9_qsv: VP9 video (Intel Quick Sync Video acceleration) vp9_cuvid: Nvidia CUVID VP9 decoder vp9: Google VP9 vp8_v4l2m2m: V4L2 mem2mem VP8 decoder wrapper vp8_qsv: VP8 video (Intel Quick Sync Video acceleration) vp8_cuvid: Nvidia CUVID VP8 decoder vp8: On2 VP8 vp7: On2 VP7 vp6f: On2 VP6 (Flash version) vp6a: On2 VP6 (Flash version, with alpha channel) vp6: On2 VP6 vp5: On2 VP5 vp4: On2 VP4 vp3: On2 VP3 vmnc: VMware Screen Codec / VMware Video vmdvideo: Sierra VMD video vcr1: ATI VCR1 vc1image: Windows Media Video 9 Image v2 vc1_v4l2m2m: V4L2 mem2mem VC1 decoder wrapper vc1_qsv: VC1 video (Intel Quick Sync Video acceleration) vc1_cuvid: Nvidia CUVID VC1 decoder vc1: SMPTE VC-1 vbn: Vizrt Binary Image vble: VBLE Lossless Codec vb: Beam Software VB v410: Uncompressed 4:4:4 10-bit v408: Uncompressed packed QT 4:4:4:4 v308: Uncompressed packed 4:4:4 v210x: Uncompressed 4:2:2 10-bit v210: Uncompressed 4:2:2 10-bit utvideo: Ut Video ultimotion: IBM UltiMotion txd: Renderware TXD (TeXture Dictionary) image tscc2: TechSmith Screen Codec 2 truemotion2rt: Duck TrueMotion 2.0 Real Time truemotion2: Duck TrueMotion 2.0 truemotion1: Duck TrueMotion 1.0 tmv: 8088flex TMV tiff: TIFF image tiertexseqvideo: Tiertex Limited SEQ video thp: Nintendo Gamecube THP video theora: Theora tdsc: TDSC targa_y216: Pinnacle TARGA CineWave YUV16 targa: Truevision Targa image svq3: Sorenson Vector Quantizer 3 / Sorenson Video 3 / SVQ3 svq1: Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1 sunrast: Sun Rasterfile image srgc: Screen Recorder Gold Codec speedhq: NewTek SpeedHQ sp5x: Sunplus JPEG (SP5X) snow: Snow smvjpeg: SMV JPEG smc: QuickTime Graphics (SMC) smackvid: Smacker video simbiosis_imx: Simbiosis Interactive IMX Video sheervideo: BitJazz SheerVideo sgirle: Silicon Graphics RLE 8-bit video sgi: SGI image sga: Digital Pictures SGA Video screenpresso: Screenpresso scpr: ScreenPressor sanm: LucasArts SANM/Smush video rv40: RealVideo 4.0 rv30: RealVideo 3.0 rv20: RealVideo 2.0 rv10: RealVideo 1.0 rscc: innoHeim/Rsupport Screen Capture Codec rpza: QuickTime video (RPZA) roqvideo: id RoQ video rl2: RL2 video rawvideo: raw video rasc: RemotelyAnywhere Screen Capture r210: Uncompressed RGB 10-bit r10k: AJA Kona 10-bit RGB Codec qtrle: QuickTime Animation (RLE) video qpeg: Q-team QPEG qoi: QOI (Quite OK Image format) image qdraw: Apple QuickDraw ptx: V.Flash PTX image psd: Photoshop PSD file prosumer: Brooktree ProSumer Video prores: Apple ProRes (iCodec Pro) ppm: PPM (Portable PixelMap) image png: PNG (Portable Network Graphics) image pixlet: Apple Pixlet pictor: Pictor/PC Paint photocd: Kodak Photo CD phm: PHM (Portable HalfFloatMap) image pgx: PGX (JPEG2000 Test Format) pgmyuv: PGMYUV (Portable GrayMap YUV) image pgm: PGM (Portable GrayMap) image pfm: PFM (Portable FloatMap) image pcx: PC Paintbrush PCX image pbm: PBM (Portable BitMap) image pam: PAM (Portable AnyMap) image paf_video: Amazing Studio Packed Animation File Video nuv: NuppelVideo/RTJPEG notchlc: NotchLC mxpeg: Mobotix MxPEG video mwsc: MatchWare Screen Capture Codec mvha: MidiVid Archive Codec mvdv: MidiVid VQ mvc2: Silicon Graphics Motion Video Compressor 2 mvc1: Silicon Graphics Motion Video Compressor 1 mv30: MidiVid 3.0 mts2: MS Expression Encoder Screen mszh: LCL (LossLess Codec Library) MSZH msvideo1: Microsoft Video 1 mss2: MS Windows Media Video V9 Screen mss1: MS Screen 1 msrle: Microsoft RLE msp2: Microsoft Paint (MSP) version 2 msmpeg4v2: MPEG-4 part 2 Microsoft variant version 2 msmpeg4v1: MPEG-4 part 2 Microsoft variant version 1 msmpeg4: MPEG-4 part 2 Microsoft variant version 3 mscc: Mandsoft Screen Capture Codec msa1: MS ATC Screen mpegvideo: MPEG-1 video mpeg4_v4l2m2m: V4L2 mem2mem MPEG4 decoder wrapper mpeg4_cuvid: Nvidia CUVID MPEG4 decoder mpeg4: MPEG-4 part 2 mpeg2video: MPEG-2 video mpeg2_v4l2m2m: V4L2 mem2mem MPEG2 decoder wrapper mpeg2_qsv: MPEG2VIDEO video (Intel Quick Sync Video acceleration) mpeg2_cuvid: Nvidia CUVID MPEG2VIDEO decoder mpeg1video: MPEG-1 video mpeg1_v4l2m2m: V4L2 mem2mem MPEG1 decoder wrapper mpeg1_cuvid: Nvidia CUVID MPEG1VIDEO decoder motionpixels: Motion Pixels video mobiclip: MobiClip Video mmvideo: American Laser Games MM Video mjpegb: Apple MJPEG-B mjpeg_qsv: MJPEG video (Intel Quick Sync Video acceleration) mjpeg_cuvid: Nvidia CUVID MJPEG decoder mjpeg: MJPEG (Motion JPEG) mimic: Mimic mdec: Sony PlayStation MDEC (Motion DECoder) magicyuv: MagicYUV video m101: Matrox Uncompressed SD lscr: LEAD Screen Capture loco: LOCO libvpx-vp9: libvpx VP9 libvpx: libvpx VP8 librsvg: Librsvg rasterizer libopenjpeg: OpenJPEG JPEG 2000 libdav1d: dav1d AV1 decoder by VideoLAN libaom-av1: libaom AV1 lagarith: Lagarith lossless kmvc: Karl Morton's video codec kgv1: Kega Game Video jv: Bitmap Brothers JV video jpegls: JPEG-LS jpeg2000: JPEG 2000 ipu: IPU Video interplayvideo: Interplay MVE video indeo5: Intel Indeo Video Interactive 5 indeo4: Intel Indeo Video Interactive 4 indeo3: Intel Indeo 3 indeo2: Intel Indeo 2 imm5: Infinity IMM5 imm4: Infinity IMM4 iff: IFF ACBM/ANIM/DEEP/ILBM/PBM/RGB8/RGBN idf: iCEDraw text idcinvideo: id Quake II CIN video hymt: HuffYUV MT huffyuv: Huffyuv / HuffYUV hqx: Canopus HQX hq_hqa: Canopus HQ/HQA hnm4video: HNM 4 video hevc_v4l2m2m: V4L2 mem2mem HEVC decoder wrapper hevc_qsv: HEVC video (Intel Quick Sync Video acceleration) hevc_cuvid: Nvidia CUVID HEVC decoder hevc: HEVC (High Efficiency Video Coding) hap: Vidvox Hap h264_v4l2m2m: V4L2 mem2mem H.264 decoder wrapper h264_qsv: H264 video (Intel Quick Sync Video acceleration) h264_cuvid: Nvidia CUVID H264 decoder h264: H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 h263p: H.263 / H.263-1996, H.263+ / H.263-1998 / H.263 version 2 h263i: Intel H.263 h263_v4l2m2m: V4L2 mem2mem H.263 decoder wrapper h263: H.263 / H.263-1996, H.263+ / H.263-1998 / H.263 version 2 h261: H.261 gif: GIF (Graphics Interchange Format) gem: GEM Raster image gdv: Gremlin Digital Video g2m: Go2Meeting frwu: Forward Uncompressed fraps: Fraps fmvc: FM Screen Capture Codec flv: FLV / Sorenson Spark / Sorenson H.263 (Flash Video) flic: Autodesk Animator Flic video flashsv2: Flash Screen Video v2 flashsv: Flash Screen Video v1 fits: Flexible Image Transport System fic: Mirillis FIC ffvhuff: Huffyuv FFmpeg variant ffv1: FFmpeg video codec #1 exr: OpenEXR image escape130: Escape 130 escape124: Escape 124 eatqi: Electronic Arts TQI Video eatgv: Electronic Arts TGV video eatgq: Electronic Arts TGQ video eamad: Electronic Arts Madcow Video eacmv: Electronic Arts CMV video dxv: Resolume DXV dxtory: Dxtory dxa: Feeble Files/ScummVM DXA dvvideo: DV (Digital Video) dsicinvideo: Delphine Software International CIN video dpx: DPX (Digital Picture Exchange) image dnxhd: VC3/DNxHD dirac: BBC Dirac VC-2 dfa: Chronomaster DFA dds: DirectDraw Surface image decoder cyuv: Creative YUV (CYUV) cri: Cintel RAW cpia: CPiA video format cllc: Canopus Lossless Codec cljr: Cirrus Logic AccuPak clearvideo: Iterated Systems ClearVideo cinepak: Cinepak cfhd: GoPro CineForm HD cdxl: Commodore CDXL video cdtoons: CDToons video cdgraphics: CD Graphics video cavs: Chinese AVS (Audio Video Standard) (AVS1-P2, JiZhun profile) camtasia: TechSmith Screen Capture Codec camstudio: CamStudio c93: Interplay C93 brender_pix: BRender PIX image bmv_video: Discworld II BMV video bmp: BMP (Windows and OS/2 bitmap) bitpacked: Bitpacked bintext: Binary text binkvideo: Bink video bfi: Brute Force & Ignorance bethsoftvid: Bethesda VID video ayuv: Uncompressed packed MS 4:4:4:4 avui: Avid Meridien Uncompressed avs: AVS (Audio Video Standard) video avrp: Avid 1:1 10-bit RGB Packer avrn: Avid AVI Codec av1_qsv: AV1 video (Intel Quick Sync Video acceleration) av1_cuvid: Nvidia CUVID AV1 decoder av1: Alliance for Open Media AV1 aura2: Auravision Aura 2 aura: Auravision AURA asv2: ASUS V2 asv1: ASUS V1 argo: Argonaut Games Video arbc: Gryphon's Anim Compressor apng: APNG (Animated Portable Network Graphics) image ansi: ASCII/ANSI art anm: Deluxe Paint Animation amv: AMV Video alias_pix: Alias/Wavefront PIX image aic: Apple Intermediate Codec agm: Amuse Graphics Movie aasc: Autodesk RLE 8bps: QuickTime 8BPS video 4xm: 4X Movie 012v: Uncompressed 4:2:2 10-bit Unterstützte Dateierweiterungen: y4m: YUV4MPEG pipe xml: WebM DASH Manifest wv: raw WavPack wtv: Windows Television (WTV) webp: WebP webm: WebM wav: WAV / WAVE (Waveform Audio) w64: Sony Wave64 vtt: WebVTT subtitle voc: Creative Voice vob: MPEG-2 PS (VOB) vc1: raw VC-1 video vag: Simon & Schuster Interactive VAG uw: PCM unsigned 16-bit little-endian ul: PCM mu-law ub: PCM unsigned 8-bit ttml: TTML subtitle tta: TTA (True Audio) thd: raw TrueHD swf: SWF (ShockWave Flash) sw: PCM signed 16-bit little-endian sup: raw HDMV Presentation Graphic Stream subtitles sub: MicroDVD subtitle format srt: SubRip subtitle spx: Ogg Speex spdif: IEC 61937 (used on S/PDIF - IEC958) sox: SoX native scc: Scenarist Closed Captions sb: PCM signed 8-bit rso: Lego Mindstorms RSO roq: raw id RoQ rcv: VC-1 test bitstream opus: Ogg Opus oma: Sony OpenMG audio ogv: Ogg Video ogg: Ogg oga: Ogg Audio obu: AV1 low overhead OBU nut: NUT mxf: MXF (Material eXchange Format) Operational Pattern Atom mpd: DASH Muxer mp4: MP4 (MPEG-4 Part 14) mp3: MP3 (MPEG audio layer 3) mov: QuickTime / MOV mmf: Yamaha SMAF mlp: raw MLP mkv: Matroska mka: Matroska Audio mjpg: MIME multipart JPEG m4v: raw MPEG-4 video m3u8: Apple HTTP Live Streaming m2v: raw MPEG-2 video lrc: LRC lyrics lbc: iLBC storage ivf: On2 IVF ico: Microsoft Windows ICO h263: raw H.263 h261: raw H.261 gxf: GXF (General eXchange Format) gsm: raw GSM gif: CompuServe Graphics Interchange Format (GIF) g722: raw G.722 flv: FLV (Flash Video) flm: Adobe Filmstrip flac: raw FLAC fits: Flexible Image Transport System ffmeta: FFmpeg metadata in text f4v: F4V Adobe Flash Video eac3: raw E-AC-3 dvd: MPEG-2 PS (DVD VOB) dv: DV (Digital Video) dts: raw DTS dfpwm: raw DFPWM1a cvg: Argonaut Games CVG cpk: Sega FILM / CPK chk: WebM Chunk Muxer cavs: raw Chinese AVS (Audio Video Standard) video caf: Apple CAF (Core Audio Format) c2: codec2 .c2 muxer bit: G.729 BIT file format avs3: AVS3-P2/IEEE1857.10 avif: AVIF avi: AVI (Audio Video Interleaved) aud: Westwood Studios audio au: Sun AU ast: AST (Audio Stream) aptxhd: raw aptX HD (Audio Processing Technology for Bluetooth) aptx: raw aptX (Audio Processing Technology for Bluetooth) apng: Animated Portable Network Graphics apm: Ubisoft Rayman 2 APM amv: AMV amr: 3GPP AMR al: PCM A-law adx: CRI ADX ac3: raw AC-3 3gp: 3GP (3GPP file format) 3g2: 3GP2 (3GPP2 file format) 302: D-Cinema audio Audio-Encoder: sonicls: Sonic lossless mp2fixed: MP2 fixed point (MPEG audio layer 2) libmp3lame: libmp3lame MP3 (MPEG audio layer 3) Audio-Decoder: xma2: Xbox Media Audio 2 xma1: Xbox Media Audio 1 xan_dpcm: DPCM Xan ws_snd1: Westwood Audio (SND1) wmavoice: Windows Media Audio Voice wmav2: Windows Media Audio 2 wmav1: Windows Media Audio 1 wmapro: Windows Media Audio 9 Professional wmalossless: Windows Media Audio Lossless wavpack: WavPack wavesynth: Wave synthesis pseudo-codec vorbis: Vorbis vmdaudio: Sierra VMD audio twinvq: VQF TwinVQ tta: TTA (True Audio) truespeech: DSP Group TrueSpeech truehd: TrueHD tak: TAK (Tom's lossless Audio Kompressor) speex: Speex sonic: Sonic sol_dpcm: DPCM Sol smackaud: Smacker audio siren: Siren sipr: RealAudio SIPR / ACELP.NET shorten: Shorten sdx2_dpcm: DPCM Squareroot-Delta-Exact sbc: SBC (low-complexity subband codec) s302m: SMPTE 302M roq_dpcm: DPCM id RoQ real_288: RealAudio 2.0 (28.8K) real_144: RealAudio 1.0 (14.4K) ralf: RealAudio Lossless qdmc: QDesign Music Codec 1 qdm2: QDesign Music Codec 2 qcelp: QCELP / PureVoice pcm_vidc: PCM Archimedes VIDC pcm_u8: PCM unsigned 8-bit pcm_u32le: PCM unsigned 32-bit little-endian pcm_u32be: PCM unsigned 32-bit big-endian pcm_u24le: PCM unsigned 24-bit little-endian pcm_u24be: PCM unsigned 24-bit big-endian pcm_u16le: PCM unsigned 16-bit little-endian pcm_u16be: PCM unsigned 16-bit big-endian pcm_sga: PCM SGA pcm_s8_planar: PCM signed 8-bit planar pcm_s8: PCM signed 8-bit pcm_s64le: PCM signed 64-bit little-endian pcm_s64be: PCM signed 64-bit big-endian pcm_s32le_planar: PCM signed 32-bit little-endian planar pcm_s32le: PCM signed 32-bit little-endian pcm_s32be: PCM signed 32-bit big-endian pcm_s24le_planar: PCM signed 24-bit little-endian planar pcm_s24le: PCM signed 24-bit little-endian pcm_s24daud: PCM D-Cinema audio signed 24-bit pcm_s24be: PCM signed 24-bit big-endian pcm_s16le_planar: PCM signed 16-bit little-endian planar pcm_s16le: PCM signed 16-bit little-endian pcm_s16be_planar: PCM signed 16-bit big-endian planar pcm_s16be: PCM signed 16-bit big-endian pcm_mulaw: PCM mu-law / G.711 mu-law pcm_lxf: PCM signed 20-bit little-endian planar pcm_f64le: PCM 64-bit floating point little-endian pcm_f64be: PCM 64-bit floating point big-endian pcm_f32le: PCM 32-bit floating point little-endian pcm_f32be: PCM 32-bit floating point big-endian pcm_f24le: PCM 24.0 floating point little-endian pcm_f16le: PCM 16.8 floating point little-endian pcm_dvd: PCM signed 16|20|24-bit big-endian for DVD media pcm_bluray: PCM signed 16|20|24-bit big-endian for Blu-ray media pcm_alaw: PCM A-law / G.711 A-law paf_audio: Amazing Studio Packed Animation File Audio opus: Opus on2avc: On2 Audio for Video Codec nellymoser: Nellymoser Asao msnsiren: MSN Siren mpc8: Musepack SV8 mpc7: Musepack SV7 mp3on4float: MP3onMP4 mp3on4: MP3onMP4 mp3float: MP3 (MPEG audio layer 3) mp3adufloat: ADU (Application Data Unit) MP3 (MPEG audio layer 3) mp3adu: ADU (Application Data Unit) MP3 (MPEG audio layer 3) mp3: MP3 (MPEG audio layer 3) mp2float: MP2 (MPEG audio layer 2) mp2: MP2 (MPEG audio layer 2) mp1float: MP1 (MPEG audio layer 1) mp1: MP1 (MPEG audio layer 1) mlp: MLP (Meridian Lossless Packing) metasound: Voxware MetaSound mace6: MACE (Macintosh Audio Compression/Expansion) 6:1 mace3: MACE (Macintosh Audio Compression/Expansion) 3:1 libvorbis: libvorbis libspeex: libspeex Speex libopus: libopus Opus libopencore_amrwb: OpenCORE AMR-WB (Adaptive Multi-Rate Wide-Band) libopencore_amrnb: OpenCORE AMR-NB (Adaptive Multi-Rate Narrow-Band) libgsm_ms: libgsm GSM Microsoft variant libgsm: libgsm GSM interplayacm: Interplay ACM interplay_dpcm: DPCM Interplay imc: IMC (Intel Music Coder) ilbc: iLBC (Internet Low Bitrate Codec) iac: IAC (Indeo Audio Coder) hcom: HCOM Audio hca: CRI HCA gsm_ms: GSM Microsoft variant gsm: GSM gremlin_dpcm: DPCM Gremlin g729: G.729 g726le: G.726 ADPCM little-endian g726: G.726 ADPCM g723_1: G.723.1 g722: G.722 ADPCM flac: FLAC (Free Lossless Audio Codec) fastaudio: MobiClip FastAudio evrc: EVRC (Enhanced Variable Rate Codec) eac3: ATSC A/52B (AC-3, E-AC-3) dvaudio: Ulead DV Audio dst: DST (Digital Stream Transfer) dss_sp: Digital Speech Standard - Standard Play mode (DSS SP) dsicinaudio: Delphine Software International CIN audio dsd_msbf_planar: DSD (Direct Stream Digital), most significant bit first, planar dsd_msbf: DSD (Direct Stream Digital), most significant bit first dsd_lsbf_planar: DSD (Direct Stream Digital), least significant bit first, planar dsd_lsbf: DSD (Direct Stream Digital), least significant bit first dolby_e: Dolby E dfpwm: DFPWM1a audio derf_dpcm: DPCM Xilam DERF dca: DCA (DTS Coherent Acoustics) cook: Cook / Cooker / Gecko (RealAudio G2) comfortnoise: RFC 3389 comfort noise generator bmv_audio: Discworld II BMV audio binkaudio_rdft: Bink Audio (RDFT) binkaudio_dct: Bink Audio (DCT) atrac9: ATRAC9 (Adaptive TRansform Acoustic Coding 9) atrac3plusal: ATRAC3+ AL (Adaptive TRansform Acoustic Coding 3+ Advanced Lossless) atrac3plus: ATRAC3+ (Adaptive TRansform Acoustic Coding 3+) atrac3al: ATRAC3 AL (Adaptive TRansform Acoustic Coding 3 Advanced Lossless) atrac3: ATRAC3 (Adaptive TRansform Acoustic Coding 3) atrac1: ATRAC1 (Adaptive TRansform Acoustic Coding) aptx_hd: aptX HD (Audio Processing Technology for Bluetooth) aptx: aptX (Audio Processing Technology for Bluetooth) ape: Monkey's Audio amrwb: AMR-WB (Adaptive Multi-Rate WideBand) amrnb: AMR-NB (Adaptive Multi-Rate NarrowBand) als: MPEG-4 Audio Lossless Coding (ALS) alac: ALAC (Apple Lossless Audio Codec) adpcm_zork: ADPCM Zork adpcm_yamaha: ADPCM Yamaha adpcm_xa: ADPCM CDROM XA adpcm_vima: LucasArts VIMA audio adpcm_thp_le: ADPCM Nintendo THP (little-endian) adpcm_thp: ADPCM Nintendo THP adpcm_swf: ADPCM Shockwave Flash adpcm_sbpro_4: ADPCM Sound Blaster Pro 4-bit adpcm_sbpro_3: ADPCM Sound Blaster Pro 2.6-bit adpcm_sbpro_2: ADPCM Sound Blaster Pro 2-bit adpcm_psx: ADPCM Playstation adpcm_mtaf: ADPCM MTAF adpcm_ms: ADPCM Microsoft adpcm_ima_ws: ADPCM IMA Westwood adpcm_ima_wav: ADPCM IMA WAV adpcm_ima_ssi: ADPCM IMA Simon & Schuster Interactive adpcm_ima_smjpeg: ADPCM IMA Loki SDL MJPEG adpcm_ima_rad: ADPCM IMA Radical adpcm_ima_qt: ADPCM IMA QuickTime adpcm_ima_oki: ADPCM IMA Dialogic OKI adpcm_ima_mtf: ADPCM IMA Capcom's MT Framework adpcm_ima_moflex: ADPCM IMA MobiClip MOFLEX adpcm_ima_iss: ADPCM IMA Funcom ISS adpcm_ima_ea_sead: ADPCM IMA Electronic Arts SEAD adpcm_ima_ea_eacs: ADPCM IMA Electronic Arts EACS adpcm_ima_dk4: ADPCM IMA Duck DK4 adpcm_ima_dk3: ADPCM IMA Duck DK3 adpcm_ima_dat4: ADPCM IMA Eurocom DAT4 adpcm_ima_cunning: ADPCM IMA Cunning Developments adpcm_ima_apm: ADPCM IMA Ubisoft APM adpcm_ima_apc: ADPCM IMA CRYO APC adpcm_ima_amv: ADPCM IMA AMV adpcm_ima_alp: ADPCM IMA High Voltage Software ALP adpcm_ima_acorn: ADPCM IMA Acorn Replay adpcm_ea_xas: ADPCM Electronic Arts XAS adpcm_ea_r3: ADPCM Electronic Arts R3 adpcm_ea_r2: ADPCM Electronic Arts R2 adpcm_ea_r1: ADPCM Electronic Arts R1 adpcm_ea_maxis_xa: ADPCM Electronic Arts Maxis CDROM XA adpcm_ea: ADPCM Electronic Arts adpcm_dtk: ADPCM Nintendo Gamecube DTK adpcm_ct: ADPCM Creative Technology adpcm_argo: ADPCM Argonaut Games adpcm_aica: ADPCM Yamaha AICA adpcm_agm: ADPCM AmuseGraphics Movie adpcm_afc: ADPCM Nintendo Gamecube AFC adpcm_adx: SEGA CRI ADX ADPCM adpcm_4xm: ADPCM 4X Movie acelp.kelvin: Sipro ACELP.KELVIN ac3_fixed: ATSC A/52A (AC-3) ac3: ATSC A/52A (AC-3) aac_latm: AAC LATM (Advanced Audio Coding LATM syntax) aac_fixed: AAC (Advanced Audio Coding) aac: AAC (Advanced Audio Coding) 8svx_fib: 8SVX fibonacci 8svx_exp: 8SVX exponential Features: VKontakte support: Nein Unterstützung für Panorama: Ja Unterstützung für Medienwiedergabe: Ja Unterstützung für Kalender: Ja Unterstützung für HTML-Galerie: Ja Unterstützung für DBus: Ja Unterstützung für Baloo: Ja Unterstützung für AdressBook: Ja Rajce support: Ja Parallelized demosaicing: Ja Memory available: 15.5 GiB LibLqr support: Ja Interner Datenbank-Server: Ja HEIF writing support: Ja HEIF reading support: Ja Exiv2 supports XMP metadata: Ja Exiv2 supports Base Media: Ja Datenbanktreiber: QMYSQL CPU cores: 12 Last time I tried using gdb, the whole yakuake window crashed. Thats why I used valgrind -- You are receiving this mail because: You are watching all bug changes.