https://bugs.kde.org/show_bug.cgi?id=466454
--- Comment #17 from Mark Richardson <oldkentuckym...@gmail.com> --- (In reply to Zamundaaa from comment #15) > > What specific game and Proton version did you use? This is not happening for > me and afaict from the dxvk code, it's handling the min/max surface extends > correctly. I can reproduce this issue with thedarkmod, a linux native opengl game, under virtualbox with both SVGA3D and llvmpipe gl drivers -- You are receiving this mail because: You are watching all bug changes.