https://bugs.kde.org/show_bug.cgi?id=470925

--- Comment #3 from Sebastian Parborg <darkdefe...@gmail.com> ---
Created attachment 159896
  --> https://bugs.kde.org/attachment.cgi?id=159896&action=edit
Quick and dirty fix for crash

I created a quick and dirty workaround for the crash.
The issue is that during the DnD action m_drag becomes a null pointer.
I did a quick null pointer check and it seems to work. But the proper fix would
probably be that the "update cursor shape" function doesn't get called when
m_drag has been invalidated.

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