https://bugs.kde.org/show_bug.cgi?id=470925
--- Comment #3 from Sebastian Parborg <darkdefe...@gmail.com> --- Created attachment 159896 --> https://bugs.kde.org/attachment.cgi?id=159896&action=edit Quick and dirty fix for crash I created a quick and dirty workaround for the crash. The issue is that during the DnD action m_drag becomes a null pointer. I did a quick null pointer check and it seems to work. But the proper fix would probably be that the "update cursor shape" function doesn't get called when m_drag has been invalidated. -- You are receiving this mail because: You are watching all bug changes.