https://bugs.kde.org/show_bug.cgi?id=475172

            Bug ID: 475172
           Summary: Wrong file name in title bar
    Classification: Applications
           Product: krita
           Version: 5.2.0-rc1
          Platform: Debian stable
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: General
          Assignee: krita-bugs-n...@kde.org
          Reporter: rebe...@rbreu.de
  Target Milestone: ---

Created attachment 162051
  --> https://bugs.kde.org/attachment.cgi?id=162051&action=edit
Screenshots of all three steps

On 5.2 rc1, subwindows enabled, all files in fullscreen. I’m noticing a
weirdness with the title bar that I don’t understand. I start Krita and open my
first file called comic031.kra. The title bar looks as it did in previous
versions, see also attached screenshots:

(1.4 GiB) - [comic031.kra] — Krita

I open a second file called comic033.kra while the first file is still open,
now I get the filename displayed twice.

comic033.kra (714.5 MiB) - [comic033.kra] — Krita

If I reproduce this step in 5.1, I still only have the name in brackets, not
the name at the beginning of the line.

Now if I switch back to the first image, I get two *different* file names
displayed, plus what seems like the file size of the other image:

comic033.kra (714.5 MiB) - [comic031.kra] — Krita

Again, in 5.1 I only get the second filename and the correct size.

Both documents have document titles set, comic031 and comic033 respectively.

If I keep opening more files, they all get comic033 as second file name, and
that image’s size. Trying out other orders of opening the files, I think Krita
just really likes the alphabetically last one.

Why is it trying to display two file names in the first place? I can’t see what
use that would be. I can imagine displaying the document title could be useful,
which my files have set but those don’t have the .kra ending.

This is a somewhat scary problem, because I feared for a moment that I was
overwriting files I didn't want to overwrite.


Krita

 Version: 5.2.0-rc1 (git 3323e4e)
 Hidpi: false

Qt

  Version (compiled): 5.15.7
  Version (loaded): 5.15.7

OS Information

  Build ABI: x86_64-little_endian-lp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: linux
  Kernel Version: 5.10.0-25-amd64
  Pretty Productname: Debian GNU/Linux 11 (bullseye)
  Product Type: debian
  Product Version: 11
  Desktop: GNOME
  Appimage build: Yes

Locale

  Languages: en_US, en, en_Latn_US, en, en_US, en_Latn_US
  C locale: en_GB.UTF-8
  QLocale current: en
  QLocale system: en
  QTextCodec for locale: UTF-8

OpenGL Info

  Vendor:  "Intel" 
  Renderer:  "Mesa Intel(R) HD Graphics 630 (KBL GT2)" 
  Driver version:  "4.6 (Core Profile) Mesa 20.3.5" 
  Shading language:  "4.60" 
  Requested format:  QSurfaceFormat(version 3.3, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:  QSurfaceFormat(version 4.6, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CoreProfile) 
  GL version: 4.6 
  Supports deprecated functions false 
  Is OpenGL ES: false 
  supportsBufferMapping: true 
  supportsBufferInvalidation: true 
  forceDisableTextureBuffers: false 
  Extensions: 
     GL_ARB_get_texture_sub_image 
     GL_ARB_texture_multisample 
     GL_ARB_shader_group_vote 
     GL_ARB_shader_draw_parameters 
     GL_ATI_texture_float 
     GL_AMD_conservative_depth 
     GL_ARB_texture_non_power_of_two 
     GL_ARB_ES3_compatibility 
     GL_ARB_occlusion_query2 
     GL_ARB_texture_compression_rgtc 
     GL_EXT_texture_swizzle 
     GL_AMD_texture_texture4 
     GL_ARB_vertex_shader 
     GL_KHR_robust_buffer_access_behavior 
     GL_ARB_depth_buffer_float 
     GL_KHR_no_error 
     GL_ARB_shading_language_packing 
     GL_ARB_framebuffer_no_attachments 
     GL_ARB_shader_clock 
     GL_ARB_half_float_pixel 
     GL_ARB_vertex_array_object 
     GL_ARB_gpu_shader_int64 
     GL_ARB_robustness 
     GL_NV_conditional_render 
     GL_ARB_shader_texture_image_samples 
     GL_ARB_shader_precision 
     GL_ARB_shader_atomic_counter_ops 
     GL_ARB_texture_storage_multisample 
     GL_ARB_transform_feedback3 
     GL_ARB_ES3_1_compatibility 
     GL_ARB_texture_swizzle 
     GL_ARB_draw_buffers_blend 
     GL_S3_s3tc 
     GL_ARB_texture_buffer_range 
     GL_ARB_draw_buffers 
     GL_ARB_draw_indirect 
     GL_ARB_fragment_shader_interlock 
     GL_ARB_shader_storage_buffer_object 
     GL_INTEL_shader_atomic_float_minmax 
     GL_EXT_texture_compression_s3tc 
     GL_EXT_transform_feedback 
     GL_ARB_texture_mirror_clamp_to_edge 
     GL_EXT_shader_samples_identical 
     GL_ARB_shader_stencil_export 
     GL_ARB_multi_bind 
     GL_ARB_sampler_objects 
     GL_ARB_derivative_control 
     GL_ARB_pipeline_statistics_query 
     GL_EXT_texture_compression_rgtc 
     GL_ARB_map_buffer_range 
     GL_ARB_copy_image 
     GL_ARB_transform_feedback_overflow_query 
     GL_NV_compute_shader_derivatives 
     GL_ARB_spirv_extensions 
     GL_ARB_framebuffer_sRGB 
     GL_ARB_texture_rgb10_a2ui 
     GL_MESA_texture_signed_rgba 
     GL_ARB_gpu_shader_fp64 
     GL_KHR_blend_equation_advanced 
     GL_EXT_texture_sRGB_R8 
     GL_EXT_vertex_array_bgra 
     GL_ARB_fragment_coord_conventions 
     GL_ARB_seamless_cube_map 
     GL_ARB_base_instance 
     GL_ARB_draw_elements_base_vertex 
     GL_ARB_framebuffer_object 
     GL_EXT_texture_sRGB_decode 
     GL_EXT_texture_snorm 
     GL_AMD_multi_draw_indirect 
     GL_AMD_seamless_cubemap_per_texture 
     GL_EXT_semaphore_fd 
     GL_AMD_draw_buffers_blend 
     GL_3DFX_texture_compression_FXT1 
     GL_EXT_shader_integer_mix 
     GL_KHR_texture_compression_astc_ldr 
     GL_ARB_gpu_shader5 
     GL_EXT_framebuffer_blit 
     GL_EXT_draw_instanced 
     GL_ARB_sync 
     GL_ARB_stencil_texturing 
     GL_ARB_shader_ballot 
     GL_ARB_conservative_depth 
     GL_ARB_uniform_buffer_object 
     GL_ARB_texture_filter_anisotropic 
     GL_EXT_texture_array 
     GL_ARB_shading_language_include 
     GL_ARB_compute_variable_group_size 
     GL_AMD_vertex_shader_viewport_index 
     GL_IBM_multimode_draw_arrays 
     GL_ARB_cull_distance 
     GL_EXT_abgr 
     GL_ARB_half_float_vertex 
     GL_ARB_enhanced_layouts 
     GL_AMD_pinned_memory 
     GL_ARB_shader_subroutine 
     GL_ARB_direct_state_access 
     GL_ARB_texture_query_lod 
     GL_EXT_framebuffer_object 
     GL_AMD_shader_stencil_export 
     GL_ARB_texture_query_levels 
     GL_EXT_pixel_buffer_object 
     GL_EXT_provoking_vertex 
     GL_INTEL_performance_query 
     GL_ATI_blend_equation_separate 
     GL_EXT_packed_depth_stencil 
     GL_EXT_blend_equation_separate 
     GL_ARB_texture_cube_map_array 
     GL_ARB_texture_buffer_object 
     GL_EXT_polygon_offset_clamp 
     GL_NV_fragment_shader_interlock 
     GL_EXT_texture_integer 
     GL_ARB_separate_shader_objects 
     GL_NV_copy_image 
     GL_ARB_point_sprite 
     GL_ARB_texture_view 
     GL_EXT_framebuffer_sRGB 
     GL_ARB_blend_func_extended 
     GL_EXT_shader_framebuffer_fetch 
     GL_ARB_gl_spirv 
     GL_ARB_polygon_offset_clamp 
     GL_ARB_explicit_attrib_location 
     GL_ARB_get_program_binary 
     GL_INTEL_blackhole_render 
     GL_KHR_blend_equation_advanced_coherent 
     GL_ARB_shader_objects 
     GL_ARB_shader_bit_encoding 
     GL_ARB_conditional_render_inverted 
     GL_ARB_clear_buffer_object 
     GL_ARB_ES2_compatibility 
     GL_AMD_vertex_shader_layer 
     GL_ARB_shader_texture_lod 
     GL_EXT_timer_query 
     GL_ARB_shader_atomic_counters 
     GL_EXT_semaphore 
     GL_ARB_shading_language_420pack 
     GL_ARB_parallel_shader_compile 
     GL_ARB_clear_texture 
     GL_ARB_timer_query 
     GL_MESA_shader_integer_functions 
     GL_ARB_shader_image_size 
     GL_AMD_query_buffer_object 
     GL_ARB_vertex_type_2_10_10_10_rev 
     GL_ARB_explicit_uniform_location 
     GL_ARB_arrays_of_arrays 
     GL_ARB_compressed_texture_pixel_storage 
     GL_ARB_robust_buffer_access_behavior 
     GL_ARB_internalformat_query 
     GL_EXT_EGL_image_storage 
     GL_KHR_texture_compression_astc_sliced_3d 
     GL_MESA_framebuffer_flip_y 
     GL_ARB_indirect_parameters 
     GL_ARB_instanced_arrays 
     GL_ARB_clip_control 
     GL_ARB_provoking_vertex 
     GL_ARB_texture_barrier 
     GL_EXT_texture_filter_anisotropic 
     GL_EXT_demote_to_helper_invocation 
     GL_KHR_debug 
     GL_ARB_texture_float 
     GL_ARB_buffer_storage 
     GL_EXT_draw_buffers2 
     GL_ARB_program_interface_query 
     GL_ARB_vertex_array_bgra 
     GL_ARB_viewport_array 
     GL_AMD_shader_trinary_minmax 
     GL_EXT_texture_sRGB 
     GL_OES_EGL_image 
     GL_MESA_pack_invert 
     GL_AMD_performance_monitor 
     GL_ARB_vertex_attrib_binding 
     GL_EXT_EGL_sync 
     GL_ARB_internalformat_query2 
     GL_ARB_copy_buffer 
     GL_INTEL_shader_integer_functions2 
     GL_ARB_texture_stencil8 
     GL_EXT_vertex_attrib_64bit 
     GL_KHR_robustness 
     GL_ARB_transform_feedback2 
     GL_ARB_multi_draw_indirect 
     GL_ARB_map_buffer_alignment 
     GL_ARB_texture_gather 
     GL_ARB_transform_feedback_instanced 
     GL_ARB_depth_clamp 
     GL_ARB_draw_instanced 
     GL_ARB_texture_rectangle 
     GL_ARB_compute_shader 
     GL_ARB_vertex_buffer_object 
     GL_ARB_texture_rg 
     GL_ARB_tessellation_shader 
     GL_ARB_pixel_buffer_object 
     GL_EXT_packed_float 
     GL_ANGLE_texture_compression_dxt5 
     GL_ARB_debug_output 
     GL_ARB_fragment_layer_viewport 
     GL_AMD_depth_clamp_separate 
     GL_EXT_texture_shadow_lod 
     GL_AMD_gpu_shader_int64 
     GL_ARB_vertex_type_10f_11f_11f_rev 
     GL_KHR_parallel_shader_compile 
     GL_KHR_context_flush_control 
     GL_NV_packed_depth_stencil 
     GL_ANGLE_texture_compression_dxt3 
     GL_EXT_shader_framebuffer_fetch_non_coherent 
     GL_ARB_post_depth_coverage 
     GL_ARB_texture_storage 
     GL_ARB_vertex_attrib_64bit 
     GL_EXT_framebuffer_multisample_blit_scaled 
     GL_ARB_fragment_shader 
     GL_INTEL_conservative_rasterization 
     GL_ARB_query_buffer_object 
     GL_ARB_shader_viewport_layer_array 
     GL_EXT_texture_shared_exponent 
     GL_ARB_texture_buffer_object_rgb32 
     GL_EXT_texture_compression_dxt1 
     GL_ARB_texture_compression_bptc 
     GL_ARB_shader_image_load_store 
     GL_ARB_invalidate_subdata 
     GL_NV_texture_barrier 
     GL_EXT_framebuffer_multisample 
     GL_ARB_sample_shading 
     GL_NV_depth_clamp 
     GL_ARB_ES3_2_compatibility 
     GL_ARB_seamless_cubemap_per_texture 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsOpenGLES: true 
  isQtPreferOpenGLES: false 
  Detected renderers: 
    (Supported) Mesa Intel(R) HD Graphics 630 (KBL GT2) (OpenGL ES 3.2 Mesa
20.3.5) 
    (Supported) Mesa Intel(R) HD Graphics 630 (KBL GT2) (4.6 (Core Profile)
Mesa 20.3.5)  

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 15741 Mb
  Number of Cores: 4
  Swap Location: /tmp
  Built for: sse2
  Base instruction set: fma3+avx2
  Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2
sse4.2 sse4.1 ssse3 sse3 sse2 

Current Settings

  Current Swap Location: /tmp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 100
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 300
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Resource Location: /home/rbreu/.local/share/krita
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: true
  Use Zip64: false


Loaded Python Plugins
        export_scaled
        python_reference
        colorspace
        comics_project_management_tools
        documenttools
        exportlayers
        filtermanager
        lastdocumentsdocker
        mixer_slider_docker
        plugin_importer
        quick_settings_docker
        scripter
        tenbrushes
        tenscripts


Display Information
Number of screens: 1
        Screen: 0
                Name: eDP-1
                Depth: 24
                Scale: 1
                Physical DPI210.32
                Logical DPI192
                Physical Size: 309, 174
                Position: 0, 0
                Resolution in pixels: 2560x1440
                Manufacturer: AU Optronics
                Model: AUO1536
                Refresh Rate: 119.986
                Serial Number:

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